Beam of Fire: Difference between revisions

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'''Arcane 25:''' +1d10 damage.
'''Arcane 25:''' +1d10 damage.
{| class="creature"
|+
| colspan="6" |
<big>'''Crawling Familiar'''</big>
|-
| colspan="6" |''Tiny. Beast ([[Occult]] or [[Primal]])''
|-
!'''STR'''
!DEX
!END
!AWR
!INT
!CHA
|-
!-2
!3
!0
!1
!-3
!-2
|-
|
!Ref: 13
!Fort: 10
!Ant: 11
!Log: 7
!Will: 8
|-
| colspan="6" |
|-
| colspan="3" |'''Speed''' 20 ft, Climb 20 ft
| colspan="3" |'''Senses''' Darkvision 30 ft
|-
! colspan="6" |[[Actions]]
|-
| colspan="6" |'''Frightening.''' When your familiar is within 5 ft of you, you gain Intimidating +4.
|-
| colspan="6" |'''Spy.''' You can magically see through your familiar's eyes for a brief moment, provided that your familiar is within 500 ft of you.
|-
| colspan="6" |'''Ward.''' If your familiar is within 5 ft of you, it protectively crouches nearby. The next time you take damage from another creature before the start of your next turn (provided that you are still within 5 ft of your familiar), reduce the damage by 1d4 + your [[Witch]] level.
|}
<br>




[[Arcane Spells|[Back to Arcane Spells]]]
[[Arcane Spells|[Back to Arcane Spells]]]

Revision as of 16:54, 17 January 2024

Arcane Cantrip, Evoking

APC: 3

Range: 30 ft

Requires: Gesture, Visual, Line of Effect

Duration: Instantaneous

You unleash a streak of flame. Make a magic attack against a creature’s AR. If you hit, the creature takes 1d10 fire damage.

The power of this cantrip increases when you reach certain Arcane Power levels:

Arcane 3: +20 ft range.

Arcane 7: +20 ft range.

Arcane 12: +20 ft range.

Arcane 18: +1d10 damage.

Arcane 25: +1d10 damage.

Crawling Familiar

Tiny. Beast (Occult or Primal)
STR DEX END AWR INT CHA
-2 3 0 1 -3 -2
Ref: 13 Fort: 10 Ant: 11 Log: 7 Will: 8
Speed 20 ft, Climb 20 ft Senses Darkvision 30 ft
Actions
Frightening. When your familiar is within 5 ft of you, you gain Intimidating +4.
Spy. You can magically see through your familiar's eyes for a brief moment, provided that your familiar is within 500 ft of you.
Ward. If your familiar is within 5 ft of you, it protectively crouches nearby. The next time you take damage from another creature before the start of your next turn (provided that you are still within 5 ft of your familiar), reduce the damage by 1d4 + your Witch level.



[Back to Arcane Spells]