Underbridge Cultist: Difference between revisions

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| colspan="6" |''Medium. Humanoid''
| colspan="6" |''Medium. Humanoid''
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!'''STR'''
!STR
!DEX
!DEX
!END
!END
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| colspan="3" |
| colspan="3" |
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| colspan="3" |'''Armor Rating''' 11 (leather armor)
| colspan="3" |'''[[Armor]] Rating''' 11 (leather armor)
| colspan="3" |'''Resist''' Necrotic 3
| colspan="3" |'''Resist''' Necrotic 3
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| colspan="3" |'''Hit Points''' 20
| colspan="3" |'''Hit Points''' 20
| colspan="3" |'''Senses''' Low Light Vision 30ft
| colspan="3" |'''Senses''' Low Light Vision 30 ft
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| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Traits''' Iron Will
| colspan="3" |'''Traits''' Iron Will
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| colspan="6" |'''Skills''' (INT) Religion +2; (CHA) Intimidating +3, Persuading +3
| colspan="6" |'''[[Skills]]''' (INT) Religion +2; (CHA) Intimidating +3, Persuading +3
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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Clever Stab.''' The Cultist can target AR or ANT with its Knife.
| colspan="6" |'''Clever Stab.''' The Cultist can target AR or ANT with its Knife.
'''Summoning Circle.''' When this Cultist and at least 4 other creatures with this feature spend 10 minutes enacting a ritual within 15ft of one another, they can summon a creature of Monster Level 5 or lower that has the Occult or Primal Tag. No Cultist can participate in such a summoning more than once per week. Conducting this ritual also requires at least 5 gallons of fresh blood (for occult) or 100 sc worth of silver dust (for primal) and may require more gruesome sacrifices depending on the nature of the creature being summoned.
'''Summoning Circle.''' When this Cultist and at least 4 other creatures with this feature spend 10 minutes enacting a ritual within 15ft of one another, they can summon a creature of Monster Level 5 or lower that has the [[Occult]] or [[Primal]] Tag. No Cultist can participate in such a summoning more than once per week. Conducting this ritual also requires at least 5 gallons of fresh blood (for occult) or 100 sc worth of silver dust (for primal) and may require more gruesome sacrifices depending on the nature of the creature being summoned.


'''Occultist in Training.''' Using CHA, the Cultist can cast the following occult chants at will: [[Cultic Revenge]], [[Forked Tongue]], [[Shadow Knife]].
'''Occultist in Training.''' Using CHA, the Cultist can cast the following occult chants at will: [[Cultic Revenge]], [[Forked Tongue]], [[Shadow Knife]].


'''Occult Ritualist.''' Using CHA, the Cultist can cast the Inscription of Sharpening ritual.
'''Occult Ritualist.''' Using CHA, the Cultist can cast the [[Inscription of Sharpening]] ritual.
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! colspan="6" |Actions
! colspan="6" |[[Actions]]
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| colspan="6" |
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Revision as of 08:08, 12 September 2024

[Back to creatures]

Underbridge Cultist

Monster Level: 2
Medium. Humanoid
STR DEX END AWR INT CHA
0 2 1 1 0 2
Ref: 13 Fort: 11 Ant: 11 Log: 10 Will: 12
Armor Rating 11 (leather armor) Resist Necrotic 3
Hit Points 20 Senses Low Light Vision 30 ft
Speed 30ft Traits Iron Will
Skills (INT) Religion +2; (CHA) Intimidating +3, Persuading +3
Features
Clever Stab. The Cultist can target AR or ANT with its Knife.

Summoning Circle. When this Cultist and at least 4 other creatures with this feature spend 10 minutes enacting a ritual within 15ft of one another, they can summon a creature of Monster Level 5 or lower that has the Occult or Primal Tag. No Cultist can participate in such a summoning more than once per week. Conducting this ritual also requires at least 5 gallons of fresh blood (for occult) or 100 sc worth of silver dust (for primal) and may require more gruesome sacrifices depending on the nature of the creature being summoned.

Occultist in Training. Using CHA, the Cultist can cast the following occult chants at will: Cultic Revenge, Forked Tongue, Shadow Knife.

Occult Ritualist. Using CHA, the Cultist can cast the Inscription of Sharpening ritual.

Actions

The Cultist can MOVE and take ONE following actions.

Move. The Cultist can move up to its speed.
Knife. Thrown 20ft One-Handed Weapon. +2 vs AR. Hit: 4 (1d4+2) sharp.
Chant. The Cultist can cast one of its occult chants.
Reactions
Exploit (1/Round). The Cultist Exploit.