Cleric: Difference between revisions

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holds within it vestiges of holy power from the god or gods that you worship.
holds within it vestiges of holy power from the god or gods that you worship.


==== '''EXORCIST TRACK''' ====
==== '''Exorcist Track''' ====
{| class="wikitable"
{| class="wikitable"
|+
|+
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!Discreption
!Discreption
|-
|-
|LAY ON HANDS
|Lay on Hands
|Cleric, Piety
|Cleric, Piety
|Cleric Entry
|Cleric Entry
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'''Lay on Hands''' You may touch yourself or a creature and spend 2 AP to restore 3 HP to that creature.(CHA/Rest)
'''Lay on Hands''' You may touch yourself or a creature and spend 2 AP to restore 3 HP to that creature.(CHA/Rest)
|-
|-
|MONASTIC HORTICULTURIST
|Monastic Horticulture
|Cleric, Piety
|Cleric, Piety
|Lay on Hands, Holy Support
|Lay on Hands, Holy Support
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500 ft square or smaller. These crops become immune to nonmagical blights, poisons, diseases, and insects. They still grow and produce food at their normal rate, but the food they produce is high-quality and delicious. (1/Month)
500 ft square or smaller. These crops become immune to nonmagical blights, poisons, diseases, and insects. They still grow and produce food at their normal rate, but the food they produce is high-quality and delicious. (1/Month)
|-
|-
|LAY ON HANDS II
|Lay on Hands II
|Cleric, Piety
|Cleric, Piety
|Monastic Horticulturist
|Monastic Horticulturist
|While Recouping, you can use Lay on Hands one time without expending a use of it. (1/Rest)
|While Recouping, you can use Lay on Hands one time without expending a use of it. (1/Rest)
|-
|-
|PIETY
|Piety
|Cleric, Piety
|Cleric, Piety
|Lay on Hands II
|Lay on Hands II
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'''Piety''' You may touch a creature suffering from a common poison and instantaneously cure it. (1/Week)
'''Piety''' You may touch a creature suffering from a common poison and instantaneously cure it. (1/Week)
|-
|-
|LAY ON HANDS III
|Lay on Hands III
|Cleric, Piety
|Cleric, Piety
|Piety, Holy Support II
|Piety, Holy Support II
|Your Lay on Hands ability restores 2 additional HP.
|Your Lay on Hands ability restores 2 additional HP.
|-
|-
|WELLSPRING OF HEALTH
|Wellspring of Health
|Cleric, Piety
|Cleric, Piety
|Lay on Hands III
|Lay on Hands III
|When you cast a divine spell that restores HP to a target, add your CHA to the amount healed.
|When you cast a divine spell that restores HP to a target, add your CHA to the amount healed.
|-
|-
|PIETY II
|Piety II
|Cleric, Piety
|Cleric, Piety
|Wellspring of Health
|Wellspring of Health
|Piety can cure common diseases as well.
|Piety can cure common diseases as well.
|-
|-
|MONASTIC HORTICULTURIST II
|Monastic Horticulturist II
|Cleric, Piety
|Cleric, Piety
|Piety II, Holy Support III
|Piety II, Holy Support III
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in a settlement, and you have used Monastic Horticulture on a field that will produce crops, you can bless the crops. The crops will produce 2d10 additional rations’ worth of food each day for the next week (in addition to what they would normally produce). Rations produced in this way become spoiled after 24 hours. (1/Week)
in a settlement, and you have used Monastic Horticulture on a field that will produce crops, you can bless the crops. The crops will produce 2d10 additional rations’ worth of food each day for the next week (in addition to what they would normally produce). Rations produced in this way become spoiled after 24 hours. (1/Week)
|-
|-
|PIETY III
|Piety III
|Cleric, Piety
|Cleric, Piety
|Monastic Horticulturist II
|Monastic Horticulturist II
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|Gain +4 Skill Points that you can spend on Skills with the Influence or Knowledge tag.Piety becomes 2/Week.
|Gain +4 Skill Points that you can spend on Skills with the Influence or Knowledge tag.Piety becomes 2/Week.
|-
|-
|PIETY IV
|Piety IV
|Cleric, Piety
|Cleric, Piety
|Piety III
|Piety III
|When you use Piety, you can instantaneously cure common or uncommon poisons or diseases.
|When you use Piety, you can instantaneously cure common or uncommon poisons or diseases.
|-
|-
|PIETY V
|Piety V
|Cleric, Piety
|Cleric, Piety
|Piety IV
|Piety IV
|Gain +4 Skill Points that you can spend on Skills with the Influence or Knowledge tag. Piety becomes 3/Week.
|Gain +4 Skill Points that you can spend on Skills with the Influence or Knowledge tag. Piety becomes 3/Week.
|-
|-
|MIRACLE WORKER
|Miracle Worker
|Cleric, Piety, Capstone
|Cleric, Piety, Capstone
|Piety V
|Piety V
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Level 30: Miracle Worker becomes 1/Recoup. If you cure a magical poison or disease, you are only Sickened for 30 minutes.
Level 30: Miracle Worker becomes 1/Recoup. If you cure a magical poison or disease, you are only Sickened for 30 minutes.
|-
|-
|BATTLE MEDIC
|Battle Medic
|Cleric, Piety
|Cleric, Piety
|Monastic Horticulturist II
|Monastic Horticulturist II
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|Lay on Hands can be used with Reactive AP. If the target is bloodied, the target regains 3 additional HP from Lay on Hands (8 total unless you gain another bonus from a different ability).
|Lay on Hands can be used with Reactive AP. If the target is bloodied, the target regains 3 additional HP from Lay on Hands (8 total unless you gain another bonus from a different ability).
|-
|-
|BATTLE MEDIC II
|Battle Medic II
|Cleric, Piety
|Cleric, Piety
|Battle Medic
|Battle Medic
|Lay on Hands only costs 1 AP. If the target is bloodied, the target regains 2 additional HP from Lay on Hands (10 total unless you gain another bonus from a different ability).
|Lay on Hands only costs 1 AP. If the target is bloodied, the target regains 2 additional HP from Lay on Hands (10 total unless you gain another bonus from a different ability).
|-
|-
|BATTLE MEDIC III
|Battle Medic III
|Cleric, Piety
|Cleric, Piety
|Battle Medic II
|Battle Medic II
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'''Relentless Healer''' If you roll Initiative and have no Lay  on Hands, regain one use of Lay on Hands.
'''Relentless Healer''' If you roll Initiative and have no Lay  on Hands, regain one use of Lay on Hands.
|-
|-
|SAVIOR
|Savoir
|Cleric, Piety, Capstone
|Cleric, Piety, Capstone
|Battle Medic III
|Battle Medic III
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