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|Shield Siblings | |Shield Siblings | ||
|While you are within 5 ft of another creature with this Talent and you are both wielding Tower Shields, you gain the following benefits. | |While you are within 5 ft of another creature with this Talent and you are both wielding Tower Shields, you gain the following benefits. | ||
Whenever both shields are | |||
* Whenever both shields are Braced and one of you moves 5 ft, the other may move 5 ft as well without expending AP. | |||
* If you are moving into a space that another creature occupies, you may make a special attack: STR vs FORT, adding your Shield Siblings AR bonus to your attack roll. '''Hit:''' That creature is pushed back 5 ft. | |||
Neither you nor your Shield Sibling can be moved against your will while both shields are braced. | Neither you nor your Shield Sibling can be moved against your will while both shields are braced. | ||
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|'''Shield Bash''' | |'''Shield Bash''' | ||
|Shield Training | |Shield Training | ||
|If you have a kite or heater shield equipped and the additional AR you receive from having that shield equipped causes a melee weapon attack to miss you, you make a Shield Bash reactive attack for 1 AP, automatically hitting for 1d4 + STR damage. | |If you have a kite or heater shield equipped and the additional AR you receive from having that shield equipped causes a melee weapon attack to miss you, you make a Shield Bash reactive attack for 1 Reactive AP, automatically hitting for 1d4 + STR damage. | ||
|''Defense, Shield'' | |''Defense, Shield'' | ||
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|'''Tower Shield Specialization IV''' | |'''Tower Shield Specialization IV''' | ||
|Tower Shield Specialization III | |Tower Shield Specialization III | ||
|The cover granted to creatures directly behind you increases to Cover 3 and they are considered | |The cover granted to creatures directly behind you increases to Cover 3 and they are considered Concealed, creatures in squares directly or diagonally behind you and within 10 ft of you gain Cover 1. | ||
|''Defense, Shield'' | |''Defense, Shield'' | ||
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|'''Animal Companion''' | |'''Animal Companion''' | ||
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|You gain a small, mundane animal companion, such as a songbird or hamster. This | |You gain a small, mundane animal companion, such as a songbird or hamster. This creature does not have statistics or participate in combat, but you can communicate very surface level thoughts with it, such as “Danger” or “Happy.” | ||
|''Misc Specialization'' | |''Misc Specialization'' | ||
|- | |- | ||
|'''Family Heirloom''' | |'''Family Heirloom''' | ||
|Must be Character Level 1 (cannot take at higher levels) | |Must be Character Level 1 (cannot take at higher levels) | ||
|You have a special item: either a set of armor, or a weapon that to anyone else would seem mundane, but to you holds great value. Deduct half of its cost from your starting gold. If it is armor, you gain +1 AR and WILL at levels 1, 10, 20, and 30. If it is a weapon, you gain a +1 to hit with this weapon at levels 1, 10, 20, and 30. | |You have a special item: either a set of armor, or a weapon that to anyone else would seem mundane, but to you holds great value. Deduct half of its cost from your starting gold. | ||
If it is armor, you gain +1 AR and WILL at levels 1, 10, 20, and 30. If it is a weapon, you gain a +1 to hit with this weapon at levels 1, 10, 20, and 30. | |||
|''Misc Specialization'' | |''Misc Specialization'' | ||
|} | |} | ||