Cleric: Difference between revisions

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NOTE ON DIVINE ICONS
Note on Devine Icons
 
Gaining a deity’s Divine Icon is considered an enforceable contract with that deity. You are expected to uphold that deity’s ideals and conduct yourself in a fashion that the deity would find commendable. At your MC’s discretion, failure to obey your deity’s tenets might cause your deity to revoke access to their Icons.
Gaining a deity’s Divine Icon is considered an enforceable contract with that deity. You are expected to uphold that deity’s ideals and conduct yourself in a fashion that the deity would find commendable. At your MC’s discretion, failure to obey your deity’s tenets might cause your deity to revoke access to their Icons.
If you are using homebrew deities, work with your MC to choose three Icons for which that deity will grant you access.
If you are using homebrew deities, work with your MC to choose three Icons for which that deity will grant you access.


==='''CLERIC STACKS'''===
==='''Cleric Stacks'''===


'''Exorcist''' Stronger of will than your average clergyperson or preacher, you might make it your life’s mission to stare  
'''Exorcist''' Stronger of will than your average clergyperson or preacher, you might make it your life’s mission to stare  
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'''Piety''' You can work small miracles, healing injury and  
'''Piety''' You can work small miracles, healing injury and  
disease with a mere touch, or invigorating a season’s crops to bounty.
[[disease]] with a mere touch, or invigorating a season’s crops to bounty.


'''Theologian''' You passionately study scripture and ancient  
'''Theologian''' You passionately study scripture and ancient  
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|Cleric, Piety
|Cleric, Piety
|Lay on Hands II
|Lay on Hands II
|Gain +4 Skill Points that you can spend on Skills with the Influence or Knowledge tag.Gain the Piety ability.
|Gain +4 Skill Points that you can spend on [[Skills]] with the Influence or Knowledge tag.Gain the Piety ability.
'''Piety''' You may touch a creature suffering from a common poison and instantaneously cure it. (1/Week)
'''Piety''' You may touch a creature suffering from a common poison and instantaneously cure it. (1/Week)
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==== '''THEOLOGIAN TRACK''' ====
==== '''Theologian Track''' ====
{| class="wikitable"
{| class="wikitable"
|+
|+
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|-
|-
|Salvation  
|Salvation  
|Mage Armor (arcane spell)
|[[Mage]] Armor (arcane spell)
|-
|-
|Serenity  
|Serenity  
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|}
|}


==== '''SUPPORT TALENTS''' ====
==== '''Support Talents''' ====
{| class="wikitable"
{| class="wikitable"
|+
|+
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==== '''DIVINE ICON TALENTS''' ====
==== '''Divine Icon Talents''' ====
{| class="wikitable"
{| class="wikitable"
|+
|+
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|Divine Icon - Cultivation
|Divine Icon - Cultivation
|
|
|When you leave a settlement and have one or more Goodwill there, immediately gain +1 Goodwill. (1/Week)
|When you leave a settlement and have one or more [[Goodwill]] there, immediately gain +1 Goodwill. (1/Week)
|-
|-
|CULTIVATION: NURTURANCE
|CULTIVATION: NURTURANCE
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!Discreption
!Discreption
|-
|-
|DECAY: WITHE R I N G
|DECAY: WITHERING
|Divine Icon - Decay
|Divine Icon - Decay
|
|
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|You gain the Even the Scales ability.
|You gain the Even the Scales ability.
'''Even the Scales''' By spending 3 AP, choose yourself or an allied creature within 30 ft of you that is suffering from Charmed, Demoralized, Frightened, Shaken, Sickened, and/ or Slowed. Choose a hostile creature within 30 ft of you that is also suffering from one or more of those conditions. Both creatures remove one of those conditions of their choice. (1/ Recoup)
'''Even the Scales''' By spending 3 AP, choose yourself or an allied creature within 30 ft of you that is suffering from Charmed, Demoralized, Frightened, Shaken, Sickened, and/ or Slowed. Choose a hostile creature within 30 ft of you that is also suffering from one or more of those [[conditions]]. Both creatures remove one of those conditions of their choice. (1/ Recoup)
|-
|-
|ORDER: EVEN THE SCALES II
|ORDER: EVEN THE SCALES II
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