Ranger: Difference between revisions

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42 bytes added ,  23 June 2024
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|Outnumbered
|Outnumbered
<u>Incompatible</u>: Corner Quarry II
<u>Incompatible</u>: Corner Quarry II
|When you make a Ranged attack against a creature with no cover and no adjacent allies, gain TA.
|When you make a ranged attack against a creature with no cover and none of its allies adjacent, gain TA.
|''Ranger, Hunter''
|''Ranger, Hunter''
|-
|-
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|Gain the Deadeye ability.  
|Gain the Deadeye ability.  


* '''Deadeye.''' When you make a ranged attack against a creature with no cover and no adjacent allies, gain TA.
* '''Deadeye.''' When you make a ranged attack against a creature with no cover and none of its allies adjacent, gain TA.
|''Ranger, Hunter''
|''Ranger, Hunter''
|-
|-
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|Gain the Volley ability.  
|Gain the Volley ability.  


* '''Volley.''' (2/Recoup) When you hit a creature that has an ally adjacent to it, make the same attack against that creature for 0 AP.
* '''Volley.''' (2/Recoup) When you hit a creature that has one of its adjacent to it, make the same attack against that creature for 0 AP.
|''Ranger, Hunter''
|''Ranger, Hunter''
|-
|-
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|Gain the Hew ability.
|Gain the Hew ability.


* '''Hew.''' (2/Recoup) When you hit a creature that has no allies adjacent to it, deal +1d10 damage.
* '''Hew.''' (2/Recoup) When you hit a creature that has none of its allies adjacent to it, deal +1d10 damage.
|''Ranger, Hunter''
|''Ranger, Hunter''
|-
|-
|'''Hew II'''
|'''Hew II'''
|Hew
|Hew
|Your crit range increases by 1 against creatures that have no adjacent allies.
|Your crit range increases by 1 against creatures that have none of their allies adjacent.  
|''Ranger, Hunter''
|''Ranger, Hunter''
|-
|-

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