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|'''Environmentalist''' | |'''Environmentalist''' | ||
|Primal Warden | |Primal Warden | ||
|Pick one of the 11 Environments | |Pick one of the 11 Environments: Aquatic, Coastal, Desert, Forest, Grassland, Jungle, Mountain, Subterranean, Swamp, Tundra, or Volcanic. While you are in that environment and not within 1 mile of a settled area, you regain 1 SP when you Recoup. | ||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Ranger's Invocation''' | |'''Ranger's Invocation''' | ||
|Environmentalist or Planar Protector | |Environmentalist or Planar Protector | ||
|Learn one | |Learn one invocation. | ||
Pick an invocation that you know that has no Tier prerequisites. You can cast that invocation 1 time per day without expending your invocation slot. | |||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Empower Chant''' | |'''Empower Chant''' | ||
|Ranger’s | |Ranger’s Invocation or Intrinsic Boon | ||
|Pick one | |Pick one chant that you know, that does not deal damage. While more than 1 mile from a settled area, you can cast that chant as if it were 1 Tier stronger (e.g., if you normally cast chants at Primal Tier 2, cast this chant at Primal Tier 3). | ||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Planar Protector''' | |'''Planar Protector''' | ||
|Primal Warden | |Primal Warden | ||
|Pick one creature type: | |Pick one creature type: arcane, avadri, celestial, divine, eldritch, elemental, fae, fiend, giant, occult, primal, psionic, or undead. Your magic attack rolls against those creatures increases by +1. | ||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Intrinsic Boon''' | |'''Intrinsic Boon''' | ||
|Environmentalist or Planar Protector | |Environmentalist or Planar Protector | ||
|Learn one chant, one invocation, and one spell that all have the | |Learn one chant, one invocation, and one spell that all have the intrinsic tag. | ||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Ranger's Spells''' | |'''Ranger's Spells''' | ||
|Ranger’s | |Ranger’s Invocation or Intrinsic Boon | ||
|Pick two | |Pick two intrinsic spells that you know. They cost 1 fewer SP (min 1 SP). | ||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Primal Warden II''' | |'''Primal Warden II''' | ||
|Empower Chant or Ranger’s Spells | |Empower Chant or Ranger’s Spells | ||
|Gain +4 Skill Points that you can assign to skills with the | |Gain +4 Skill Points that you can assign to any skills with the observation or survival tags. | ||
Gain a talent from the Primal Magic stack. | |||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
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|'''Wanderer's Invocation''' | |'''Wanderer's Invocation''' | ||
|Environmentalist II or Planar Protector II | |Environmentalist II or Planar Protector II | ||
|Learn one invocation. Pick an invocation that you know that has no tier prerequisites. You can cast that invocation one time per day without expending an invocation slot. | |Learn one invocation. | ||
Pick an invocation that you know that has no tier prerequisites. You can cast that invocation one time per day without expending an invocation slot. | |||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
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|'''Intrinsic Boon II''' | |'''Intrinsic Boon II''' | ||
|Environmentalist II or Planar Protector II; Intrinsic Boon | |Environmentalist II or Planar Protector II; Intrinsic Boon | ||
|Learn one chant, one invocation, and one spell that all have the | |Learn one chant, one invocation, and one spell that all have the intrinsic tag. | ||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Wanderer's Spells''' | |'''Wanderer's Spells''' | ||
|Wanderer’s Invocation or Intrinsic Boon II | |Wanderer’s Invocation or Intrinsic Boon II | ||
|Pick two spells with the | |Pick two spells with the nature tag that you know and that you have not selected for your ranger’s spells feature. They cost 1 fewer SP (min 1 SP). | ||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Primal Warden III''' | |'''Primal Warden III''' | ||
|Furious Chant or Wanderer’s Spells | |Furious Chant or Wanderer’s Spells | ||
|You cannot become lost except through the use of magic. Gain a talent from the [[Magic Talents|Primal Magic stack]]. | |You cannot become lost except through the use of magic. | ||
Gain a talent from the [[Magic Talents|Primal Magic stack]]. | |||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Primal Warden IV''' | |'''Primal Warden IV''' | ||
|Primal Warden III | |Primal Warden III | ||
|Gain +4 Skill Points that you can assign to skills with the | |Gain +4 Skill Points that you can assign to any skills with the observation or survival tags. | ||
Gain a talent from the [[Magic Talents|Primal Magic stack]]. | |||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Environmentalist III''' | |'''Environmentalist III''' | ||
|Primal Warden IV, Environmentalist II | |Primal Warden IV, Environmentalist II | ||
|The environment you picked now restores 3 SP per Recoup. All environments now restore 1 SP per Recoup. | |The environment you picked now restores 3 SP per Recoup. | ||
All environments now restore 1 SP per Recoup. | |||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Primeval Invocation''' | |'''Primeval Invocation''' | ||
|Environmentalist III or Planar Protector III | |Environmentalist III or Planar Protector III | ||
|Learn one invocation. Pick an invocation that you know that is Tier 2 or Tier 3. You can cast that invocation one time per day without expending an invocation slot. | |Learn one invocation. | ||
Pick an invocation that you know that is Tier 2 or Tier 3. You can cast that invocation one time per day without expending an invocation slot. | |||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Chant of the Wild Heart''' | |'''Chant of the Wild Heart''' | ||
|Primeval Invocation or Intrinsic Boon III | |Primeval Invocation or Intrinsic Boon III | ||
|When you reach Primal Tier 6, gain +12 Skill Points that you can | |When you reach Primal Tier 6, gain +12 Skill Points that you can spend on any skills with the athleticism, acrobatics, stamina, observation, or survival tags. | ||
(1/Week) You can choose which | (1/Week) You can choose which intrinsic chants get your bonus from the “Chant” abilities in this track when you Take a Rest. | ||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Planar Protector III''' | |'''Planar Protector III''' | ||
|Primal Warden IV, Planar Protector II | |Primal Warden IV, Planar Protector II | ||
|Choose a creature type you’ve already | |Choose a creature type you’ve already chosen with Planar Protector 1 or 2. Gain an additional +1 on magic attacks against creatures of that type. | ||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Intrinsic Boon III''' | |'''Intrinsic Boon III''' | ||
|Environmentalist 3 or Planar Protector 3; Intrinsic Boon II | |Environmentalist 3 or Planar Protector 3; Intrinsic Boon II | ||
|Gain +4 Skill Points that you can assign to skills with the | |Gain +4 Skill Points that you can assign to any skills with the survival tag. | ||
Learn 1 chant, 1 invocation, and 1 spell that all have the intrinsic tag. | |||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Primeval Spells''' | |'''Primeval Spells''' | ||
|Primeval Invocation or Intrinsic Boon III | |Primeval Invocation or Intrinsic Boon III | ||
|Pick | |Pick 3 intrinsic spells that you know and that have benefitted either from Ranger’s Spells or Wanderer’s Spells. They cost 1 fewer SP (min 1 SP). | ||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
|'''Primal Warden V''' | |'''Primal Warden V''' | ||
|Chant of the Wild Heart or Primeval Spells | |Chant of the Wild Heart or Primeval Spells | ||
|Gain +4 Skill Points that you can | |Gain +4 Skill Points that you can spend on any skills with the observation or survival tags. | ||
Gain a talent from the Primal Magic stack. | |||
|''Ranger, Wilderness Warden'' | |''Ranger, Wilderness Warden'' | ||
|- | |- | ||
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You can never become lost, even by magical means. | You can never become lost, even by magical means. | ||
When you Take a Rest and you are not within 1 mile of a settled area, you may reassign all of your | When you Take a Rest and you are not within 1 mile of a settled area, you may reassign all of your ranger Talent Points, assigning them to other ranger talents. | ||
* | * '''Level 30:''' Choose one intrinsic spell and one intrinsic invocation. Both must have the nature tag. You can cast each of those abilities indefinitely, without spending SP or invocation slots. | ||
|''Ranger, Wilderness Warden, '''Capstone''''' | |''Ranger, Wilderness Warden, '''Capstone''''' | ||
|} | |} | ||