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|'''Overwatch IV''' | |'''Overwatch IV''' | ||
|Covering Fire | |Covering Fire | ||
|Reactive attacks now cost you 1 fewer AP (min 1) | |Reactive attacks now cost you 1 fewer AP (min 1) | ||
|''Warrior, Archery'' | |''Warrior, Archery'' | ||
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|Archery 14 | |Archery 14 | ||
|You are a marksman of great renown. Your presence on the battlefield strikes fear in your enemies and brings comfort to those you watch over. You do not lose the Unseen condition from making ranged attacks. If you have 3 or more TA against a target, your attacks gain the following benefits: | |You are a marksman of great renown. Your presence on the battlefield strikes fear in your enemies and brings comfort to those you watch over. You do not lose the Unseen condition from making ranged attacks. If you have 3 or more TA against a target, your attacks gain the following benefits: | ||
You regain 1d10 HP whenever you make the killing blow against a creature that is ML 6 or higher. | * You deal double damage. | ||
* Your attacks that hit knock the target prone. | |||
* | * Striking a Prone target gives them the Pinned condition. (Escape DC = 8+ Your DEX) | ||
* You regain 1d10 HP whenever you make the killing blow against a creature that is ML 6 or higher. | |||
** '''Level 30:''' Once per week, you can kill a target of ML or Character Level of 5 or less. You cannot miss and the target cannot survive the attack. Provided you are Unseen when you make the attack, it cannot be traced back to you through evidentiary means. | |||
|''Warrior, Archery, '''Capstone''''' | |''Warrior, Archery, '''Capstone''''' | ||
|} | |} | ||