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|'''Piety V''' | |'''Piety V''' | ||
|Piety IV | |Piety IV | ||
|Gain +4 Skill Points that you can spend on | |Gain +4 Skill Points that you can spend on any skills with the influence or knowledge tag. | ||
Piety becomes 3/Week. | |||
|''Cleric, Piety'' | |''Cleric, Piety'' | ||
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Gain the Miracle Worker ability. | Gain the Miracle Worker ability. | ||
* | * '''Miracle Worker.''' You may touch a creature suffering from any nonmagical poison or disease and instantaneously cure them, or you can touch a creature suffering from a magical poison or disease and cure them, becoming Sickened for the next 24 hours. (1/Rest) Furthermore, whenever you arrive in a new town you gain 1d12 disciples that follow you around while in town and do basic favors and errands for you. Each time you leave a town, you may choose to take one of these disciples on as an apostle. They will follow you around indefinitely and can gain the stats of any NPC of ML 3 or lower. You can have no more Apostles at a time than your cleric level. | ||
** | ** '''Level 30:''' Miracle Worker becomes 1/Recoup. If you cure a magical poison or disease, you are only Sickened for 30 minutes. | ||
|''Cleric, Piety, '''Capstone''''' | |''Cleric, Piety, '''Capstone''''' | ||
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|Monastic Horticulturist II | |Monastic Horticulturist II | ||
<u>Incompatible</u>: Piety III | <u>Incompatible</u>: Piety III | ||
|Lay on Hands can be used with Reactive AP. If the target is | |Lay on Hands can be used with Reactive AP. If the target is Bloodied, the target regains 3 additional HP from Lay on Hands (8 total unless you gain another bonus from a different ability). | ||
|''Cleric, Piety'' | |''Cleric, Piety'' | ||
|- | |- | ||
|'''Battle Medic II''' | |'''Battle Medic II''' | ||
|Battle Medic | |Battle Medic | ||
|Lay on Hands only costs 1 AP. If the target is | |Lay on Hands only costs 1 AP. If the target is Bloodied, the target regains 2 additional HP from Lay on Hands (10 total unless you gain another bonus from a different ability). | ||
|''Cleric, Piety'' | |''Cleric, Piety'' | ||
|- | |- | ||
|'''Battle Medic III''' | |'''Battle Medic III''' | ||
|Battle Medic II | |Battle Medic II | ||
|If | |If target has 0 HP, your Lay on Hands restores double the HP it otherwise would. | ||
Gain the Relentless Healer ability. | |||
* | * '''Relentless Healer.''' If you roll Initiative and have no Lay on Hands, regain one use of Lay on Hands. | ||
|''Cleric, Piety'' | |''Cleric, Piety'' | ||
|- | |- | ||
|'''Savoir''' | |'''Savoir''' | ||
|Battle Medic III | |Battle Medic III | ||
|You are known as a powerful healer and righteous fighter. Generals and military commanders seek to conduct themselves in an exemplary and | |You are known as a powerful healer and righteous fighter. Generals and military commanders seek to conduct themselves in an exemplary and honorable manner in an effort to recruit you to their cause. | ||
You gain two abilities: Ambient Divinity and Divine | You gain two abilities: Ambient Divinity and Divine Salvation. | ||
* | * '''Ambient Divinity.''' (CHA/Rest) When you cast a divine spell, choose a creature within 20 ft of you to regain HP equal to the SP you just spent on that spell. | ||
* | * '''Divine Salvation.''' (1/Rest) When a creature within 60 ft of you is reduced to 0 HP, you may spend 1 Reactive AP to heal them for 100 HP. You become Helpless until the end of your next turn after doing this. | ||
** | ** '''Level 30:''' Divine Salvation becomes 1/Recoup and you are only Helpless until the start of your next turn. | ||
|''Cleric, Piety, '''Capstone''''' | |''Cleric, Piety, '''Capstone''''' | ||
|} | |} | ||