Cleric: Difference between revisions

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|Cleric, Piety
|Cleric, Piety
Prerequisites: Piety III
Prerequisites: Piety III
When you use Piety, you can instantaneously cure common  
When you use Piety, you can instantaneously cure common or uncommon poisons or diseases.
or uncommon poisons or diseases.
|-
PIETY V
|PIETY V
|Cleric, Piety
|Piety IV
|Gain +4 Skill Points that you can spend on Skills with the Influence or Knowledge tag. Piety becomes 3/Week.
|-
|MIRACLE WORKER
|Cleric, Piety, Capstone
|Piety V
|You are heralded as a miraculous healer the world over. Any religious institution (besides extremists and cults) will happily house you. Clergy, kings, nobles, politicians, and generals seek your presence as they know you can work miraculous healing on the behalf of those you deem worthy. Many seek you out for your inspiring presence and your ability to work miracles.Gain the Miracle Worker ability.
'''Miracle Worker''' Yoou may touch a creature suffering from any nonmagical poison or disease and instantaneously cure them, or you can touch a creature suffering from a magical poison or disease and cure them, becoming Sickened for the next 24 hours. (1/Rest) Furthermore, whenever you arrive in a new town you gain 1d12 disciples that follow you around while in town and do basic favors and errands for you.Each time you leave a town, you may choose to take one of these disciples on as an apostle. They will follow you around indefinitely and can gain the stats of any NPC of ML 3 or lower. You can have no more Apostles at a time than your cleric level.
Level 30: Miracle Worker becomes 1/Recoup. If you cure
a magical poison or disease, you are only Sickened for 30 minutes.
|-
|BATTLE MEDIC
|Cleric, Piety
|Monastic Horticulturist II
Incompatible: Piety III
|Lay on Hands can be used with Reactive AP. If the target is bloodied, the target regains 3 additional HP from Lay on Hands (8 total unless you gain another bonus from a different ability).
|-
|BATTLE MEDIC II
|Cleric, Piety
|Battle Medic
|Lay on Hands only costs 1 AP. If the target is bloodied, the target regains 2 additional HP from Lay on Hands (10 total unless you gain another bonus from a different ability).
|-
BATTLE MEDIC III
Cleric, Piety
Cleric, Piety
Prerequisites: Piety IV
Prerequisites: Battle Medic II
Gain +4 Skill Points that you can spend on Skills with the  
If target has 0 HP, your Lay on Hands restores double the HP
Influence or Knowledge tag.
it otherwise would.
Piety becomes 3/Week.
Gain the Relentless Healer ability.
MIRACLE WORKER
Relentless Healer. If you roll Initiative and have no Lay
on Hands, regain one use of Lay on Hands.
S AV I O R
Cleric, Piety, Capstone
Cleric, Piety, Capstone
Prerequisites: Piety V
Prerequisites: Battle Medic III
You are heralded as a miraculous healer the world over.  
You are known as a powerful healer and righteous fighter.  
Any religious institution (besides extremists and cults) will
Generals and military commanders seek to conduct
happily house you. Clergy, kings, nobles, politicians, and  
themselves in an exemplary and [[honorable]] manner in an
generals seek your presence as they know you can work
effort to recruit you to their cause.
miraculous healing on the behalf of those you deem worthy.  
You gain two abilities: Ambient Divinity and Divine
Many seek you out for your inspiring presence and your
Salvation.
ability to work miracles.
Ambient Divinity. When you cast a divine spell, choose
Gain the Miracle Worker ability.
a creature within 20 ft of you to regain HP equal to the SP
Miracle Worker. Yoou may touch a creature suffering
you just spent on that spell. (CHA/Rest)
from any nonmagical poison or disease and instantaneously
Divine Salvation. When a creature within 60 ft of you is
cure them, or you can touch a creature suffering from
reduced to 0 HP, you may spend 1 Reactive AP to heal them
a magical poison or disease and cure them, becoming
for 100 HP. You become Helpless until the end of your next
Sickened for the next 24 hours. (1/Rest)
turn after doing this. (1/Rest)
Furthermore, whenever you arrive in a new town you  
Level 30: Divine Salvation becomes 1/Recoup and you are
gain 1d12 disciples that follow you around while in town
only Helpless until the start of your next turn.
and do basic favors and errands for you.
Each time you leave a town, you may choose to take one
of these disciples on as an apostle. They will follow you
around indefinitely and can gain the stats of any NPC of ML
3 or lower. You can have no more Apostles at a time than
your cleric level.
Level 30: Miracle Worker becomes 1/Recoup. If you cure
a magical poison or disease, you are only Sickened for 30
minutes.
BATTLE MEDIC
Cleric, Piety
Prerequisites: Monastic Horticulturist II
Incompatible: Piety III
Lay on Hands can be used with Reactive AP. If the target
is bloodied, the target regains 3 additional HP from Lay
on Hands (8 total unless you gain another bonus from a
different ability).
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