Nachtkrapp: Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
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__NOTOC__
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Info
The dreaded Nachtkrapp is the source of many terrifying folk tales among the northern nations. Appearing as a [[giant]] raven with empty eye sockets and ragged holes in its wings, the Nachtkrapp exclusively hunts humanoids and only prowls at night.


It can cause [[disease]] with a touch from its talons, and many believe that making eye contact with its deathly sockets causes instant death.
{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Nachtkrapp ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 12''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Small. Monstrosity''
|-
|-
!'''STR'''
!'''STR'''
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!CHA
!CHA
|-
|-
!0
!2
!0
!5
!0
!3
!0
!2
!0
!1
!0
!3
|-
|-
|
|
!Ref: 10
!Ref: 15
!Fort: 10
!Fort: 13
!Ant: 10
!Ant: 12
!Log: 10
!Log: 11
!Will: 10
!Will: 13
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 13
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Senses''' Blindsight 200 ft
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 82
| colspan="3" |'''Immune''' Info
| colspan="3" |'''Traits''' Immutable, Steel Mind, Unerring Mind
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft, Fly 60 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="3" |
| colspan="3" |'''Traits''' Info
| colspan="3" |
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Light Sensitive.''' The Nachtkrapp suffers a -5 to attacks and attribute checks while in direct sunlight.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Nachtkrapp can take THREE of the following actions, or take the same action '''three times.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Nachtkrapp can move up to its speed.
'''Talons.''' ''Reach 5 ft Natural Weapon.'' +5 vs AR. '''Hit:''' 7 (1d4+5) sharp and 5 (1d4+3) corrosive, and the target becomes sickened until the end of its next turn.
|-
|-
| colspan="6" |
! colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
==== '''''OR''' the Nachtkrapp can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Empty Sockets.''' ''Ranged 15 ft Natural Weapon''. +3 vs WILL. Hit: The target gains the Frightened condition and is Paralyzed while Frightened in this way. Creatures Frightened by Empty Sockets may make a DC13 CHA check at the end of each of their turns to end this condition.
|-
'''Feeding Call.''' The Nachtkrapp lets out a call that whips nearby ravens into a frenzy. Attacks made by any [[Swarm of Ravens]] within 60 ft of it gain an additional 4 (1d4+2) sharp [[damage]] until the start of the Nachtkrapp’s next turn.
| colspan="6" |
 
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
'''Call for Murder (1/Rest).''' The Nachtkrapp can summon 1d4 [[Swarms of Ravens]]. These Swarms obey the Nachtkrapp’s mental commands and act directly after it in [[Initiative]].
|-
| colspan="6" |'''Feature.''' Info
|-
! colspan="6" |Reactions
|-
| colspan="6" |'''Feature.''' Info
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

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