Morbunegm: Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
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Info
Morbunegms loom over the swamps of Phlegmereth, granting sickly powers to their most ardent disciples. With green-tinged skin and black ram’s horns curling around their heads, these creatures wield fear like swords and [[plague]] like arrows. Disciples of a Morbunegm might profess that sickness preserves the cycle of life and should be celebrated, rather than treated or cured. They often seek illness themselves to profess their dedication, sometimes earning [[disease]] at the hands of the Morbunegm itself.


{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Morbunegm ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level:''
Line 21: Line 21:
!CHA
!CHA
|-
|-
!0
!7
!0
!5
!0
!7
!0
!2
!0
!2
!0
!5
|-
|-
|
|
!Ref: 10
!Ref: 15
!Fort: 10
!Fort: 17
!Ant: 10
!Ant: 12
!Log: 10
!Log: 12
!Will: 10
!Will: 15
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |'''Resist''' Corrosive 5
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 14
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Vulnerable''' Radiant 3
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 264
| colspan="3" |'''Immune''' Info
| colspan="3" |'''Immune''' Non-Magical [[Weapons]], Toxic
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''DR''' 5/ Radiant
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="3" |
| colspan="3" |'''Traits''' Info
| colspan="3" |'''Traits''' Immutable, Unerring Mind
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Pustules.''' If the Morbunegm takes physical [[damage]], all creatures within a 10ft radius must make a DC15 DEX check or take 6 (1d12) corrosive damage.
'''Dealmaker'''. The Morbunegm may bind any willing mortal to a contract signed in blood. The contract can have a set date or condition of fulfillment or can last in perpetuity. If the contract is broken, the violator must make a DC17 CHA check, taking 65 (10d12) psychic on a failed check and half as much on a successful one.
'''Share Power.''' The Morbunegm may bestow a fraction of its power ont a willing mortal. Doing so gives the mortal the [[Vessel]] entry talent. Sharing power in this way lowers the Morbunegm’s maximum HP by 10, but increases its AR by one. The Morbunegm may only Share Power with up to 5 mortals at a time.
'''Corrupt Presence.''' Whenever the Morbunegm remains in one place for a week, it innately casts a random ritual from the list below. It is immune to Dark Power.
1. [[Blight]]
2. [[Plague of Boils]]
3. [[Deathboil Plague]]
'''Corrupt Spells.''' Using END, the Morbunegm can innately cast the following [[occult]] and [[primal]] chants and spells. All spells cast in this way count as occult.
(At Will) [[Hex of Lethargy]], [[Poison]] Spores, [[Sickening Gaze]]
(3/Day) [[Acid Pool]], Cone of [[Decay]]
(1/Day) [[Clot]]
'''Gift of Disease.''' Any creature that Shares Power with the Morbunegm gains a permanent symptom from the table below
{|
|+
!d6
!Symptom
|-
|1
|'''Boils.''' -1 CHA. When you are hit by a melee attack, you can make a special attack by spending 1 reactive AP. +END vs REF. Hit: 1d4+END corrosive
|-
|2
|'''Scabs.''' -1 DEX. +2 FORT
|-
|3
|'''Cough.''' -1 END. +2 Intimidating
|-
|4
|'''Weeping Eyes.''' -1 AWR. +2 [[Empathy]]
|-
|5
|'''Tremble.''' -1 STR. +2 REF
|-
|6
|'''Tinnitus.''' Vulnerable Sonic 1. +2 WILL
|}
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Morbunegm can take FIVE of the following actions, or take the same action five times.'' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Morbunegm can move up to its speed.
'''Smash.''' Reach 10ft Natural Weapon. +7 vs AR. Hit: 11 (1d8+7) blunt. If this attack exceeds the target’s AR by 5 or more, the target becomes Staggered until the end of its next turn.
'''Minor Spell.''' The Morbunegm can cast one of its at will spells.
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
==== '''''OR the Morbunegm can take TWO of the following actions, or the same action twice…''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Morbunegm can move up to its speed.
'''Smash.''' The Morbunegm can make a Smash attack.
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Spew.''' 30ft Cone Natural Weapon. +5 vs REF of each creature in the cone. Hit: 18 (2d12+5) toxic, and make a second attack +7 vs FORT. If successful the target becomes Sickened indefinitely. Creatures Sickened by Spew can make a DC 17 FORT check at the end of each of their turns, ending this condition on a success.
'''Major Spell.''' The Morbunegm can cast one of its expendable spells.
|-
|-
| colspan="6" |
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Spew.''' The Morbunegm can use its Spew ability.
|-
'''Major Spell.''' The Morbunegm can cast one of its expendable spells
! colspan="6" |Reactions
|-
| colspan="6" |'''Feature.''' Info
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info
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