Druid (Greater): Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
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[[Creature List|[Back to creatures]]]
__NOTOC__
__NOTOC__


Info
[[Creature List|[Back to creatures]]]


{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Greater Druid ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 15''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Humanoid Shapechanger ([[Primal]])''
|-
|-
!'''STR'''
!'''STR'''
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!CHA
!CHA
|-
|-
!0
!5
!0
!5
!0
!5
!0
!5
!0
!0
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 16
!Fort: 10
!Fort: 17
!Ant: 10
!Ant: 15
!Log: 10
!Log: 10
!Will: 10
!Will: 15
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 14 (plantlike armor)
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Resist''' [[Elemental]] 5
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 110
| colspan="3" |'''Immune''' Info
| colspan="3" |'''Senses''' Darkvision 60 ft
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Traits''' Iron Wil, Steel Mind, Unerring Mind
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="6" |'''[[Skills]]''' (DEX) Sneaking +3; (AWR) Animal Handling +20, Foraging +10, Sheltering +10, Tracking +10; (INT) Nature +15
| colspan="3" |'''Traits''' Info
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Nature Warden.''' The Greater Druid’s WILL equals its ANT.
'''Primal Chants.''' Using AWR, the Greater [[Druid]] can cast the following chants. [[Bloom]], [[Briar Whip]], [[Charm Creature]], [[Foreboding Menace]], [[Poison Spores]].
 
'''Primal Invoker.''' Using AWR, the Greater Druid can cast the following invocations. [[Blizzard]], [[Control Weather]], [[Photosynthesis]], [[Rapid Growth]], [[Reorient]], [[Warden’s Navigation]]
 
'''Primal Spellcaster.''' Using AWR, the Greater Druid can cast the following spells. It has 80 SP/Rest. [[Animal Bond]], [[Animate Plants]], [[Avianism]], [[Billowing Fog]], [[Calming Presence]], [[Carnage]], [[Crawling Vine]], [[Ecstasy]], [[Lightning Bolt]], [[Nature’s Bounty]], [[Piscism]], [[Summon Beast]], [[Terror]], [[Wall of Briars]].
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Greater Druid can take FOUR of the following actions, or take the same action '''four times.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Greater Druid can move up to its speed.
'''Primal Chant.''' The Greater Druid can use one of its chants.
|-
! colspan="6" |
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
==== '''''OR''' the Greater Druid can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Greater Druid can move up to its speed.
'''Primal Chant.''' The Greater Druid can use one of its chants.
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Primal Spellcaster.''' The Greater Druid can use one of its spells.
'''Shapechange (Recharge 5).''' The Greater Druid can transform itself into a beast of ML 10 or lower. While transformed in this way, it retains its own INT and CHA, but otherwise uses the beast’s stats. When it runs out of HP as a beast, uses this feature again, or when 1 hour has passed, it reverts to its original form.
|-
! colspan="6" |
|-
|-
| colspan="6" |
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
==== ''OR the Greater Druid can take TWO of the following actions, or take the same action twice.''====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Primal Spellcaster.''' The Greater Druid can use one of its spells.
|-
'''Shapechange (Recharge 5).''' The Greater Druid can transform itself into a beast of ML 10 or lower. While transformed in this way, it retains its own INT and CHA, but otherwise uses the beast’s stats. When it runs out of HP as a beast, uses this feature again, or when 1 hour has passed, it reverts to its original form.
! colspan="6" |Reactions
|-
| colspan="6" |'''Feature.''' Info
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

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