Witch: Difference between revisions

Jump to navigation Jump to search
2,972 bytes added ,  21 December 2023
no edit summary
No edit summary
No edit summary
Line 34: Line 34:


=== Familiars ===
=== Familiars ===
 
{| class="creature"
|+
! colspan="6" |
=== Crawling Familiar ===
|-
| colspan="6" |''Tiny. Beast (Occult or Primal)''
|-
!'''STR'''
!DEX
!END
!AWR
!INT
!CHA
|-
!-2
!3
!0
!1
!-3
!-2
|-
|
!Ref: 13
!Fort: 10
!Ant: 11
!Log: 7
!Will: 8
|-
| colspan="6" |
|-
| colspan="3" |'''Speed''' 20 ft, Climb 20 ft
| colspan="3" |'''Senses''' Darkvision 30 ft
|-
! colspan="6" |[[Actions]]
|-
| colspan="6" |'''Frightening.''' When your familiar is within 5 ft of you, you gain Intimidating +4.
|-
| colspan="6" |'''Spy.''' You can magically see through your familiar's eyes for a brief moment, provided that your familiar is within 500 ft of you.
|-
| colspan="6" |'''Ward.''' If your familiar is within 5 ft of you, it protectively crouches nearby. The next time you take damage from another creature before the start of your next turn (provided that you are still within 5 ft of your familiar), reduce the damage by 1d4 + your Witch level.
|}
{| class="creature"
|+
! colspan="6" |
=== Flying Familiar ===
|-
| colspan="6" |''Tiny. Beast (Occult or Primal)''
|-
!'''STR'''
!DEX
!END
!AWR
!INT
!CHA
|-
!-2
!2
!0
!2
!-3
!-2
|-
|
!Ref: 12
!Fort: 10
!Ant: 12
!Log: 7
!Will: 8
|-
| colspan="6" |
|-
| colspan="3" |'''Speed''' 10 ft, Fly 30 ft
| colspan="3" |'''Senses''' Darkvision 30 ft
|-
| colspan="3" |'''Skills''' (AWR)Perceiving +3, Tracking +3
|-
! colspan="6" |[[Actions]]
|-
| colspan="6" |'''Help.''' The familiar picks a creature within 10 ft of it and distracts that creature. You and your allies have TA on attacks against that creature until the start of your next turn.
|-
| colspan="6" |'''Spy.''' You can magically see through your familiar's eyes for a brief moment, provided that your familiar is within 500 ft of you.
|-
| colspan="6" |'''Spook.''' (1/Catch your Breath) Your familiar spooks a creature within 30 ft of it. Make a magic attack (using your END) against that creature's WILL. If you hit, the creature is Frightened of your familiar for 30 seconds.
|}
{| class="creature"
|+
! colspan="6" |
=== Hunting Familiar ===
|-
| colspan="6" |''Tiny. Beast (Occult or Primal)''
|-
!'''STR'''
!DEX
!END
!AWR
!INT
!CHA
|-
!-1
!2
!0
!1
!-3
!-2
|-
|
!Ref: 12
!Fort: 10
!Ant: 11
!Log: 7
!Will: 8
|-
| colspan="6" |
|-
| colspan="3" |'''Speed''' 20 ft
| colspan="3" |'''Senses''' Darkvision 30 ft
|-
| colspan="3" |'''Skills''' (DEX)Sneaking +3; (AWR)Tracking +3
|-
! colspan="6" |[[Actions]]
|-
| colspan="6" |'''Help.''' The familiar picks a creature within 10 ft of it and distracts that creature. You and your allies have TA on attacks against that creature until the start of your next turn.
|-
| colspan="6" |'''Spy.''' You can magically see through your familiar's eyes for a brief moment, provided that your familiar is within 500 ft of you.
|-
| colspan="6" |'''Pounce.''' ''Natural Melee Weapon.'' +2 vs AR. '''Hit:'''1d4+2 sharp. You cannot use Pounce more than once per turn, even if you spend your AP to let your familiar to take additional actions.
|}
==== Fae Track ====
==== Fae Track ====
{| class="wikitable"
{| class="wikitable"

Navigation menu