Hex Witch

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Hex Witch

Monster Level: 5
Medium. Humanoid (Occult)
STR DEX END AWR INT CHA
-1 0 3 2 2 3
Ref: 11 Fort: 14 Ant: 12 Log: 12 Will: 13
Armor Rating 11 (elemental robes) Resist Elemental 3, Psychic, 5 Immune Charmed, Frightened
Hit Points 35 DR 5/Radiant
Speed 30 ft Senses Darkvision 30 ft
Skills (CHA) Deceiving +4, Empathy +4 Traits Immutable
Features
Occult Chants. Using END, the Hex Witch can cast the following chants. Blind, Mesmerize, Mind Tremor.

Occult Rituals. Using END, the Hex Witch can cast the following rituals. Bedeviling Countenance, Curse of Trembling, Devil’s Sight, Entice, Warding Pentagram.

Occult Spells. Using END, the Hex Witch knows the following spells and can cast them at will. Darkness, Hex of Hemophilia, Hex of Tumult, Minor Augmentation, Warp Step.

Poppets. The Hex Witch can create up to three poppets in the likeness of creatures with whom the Hex Witch is familiar. Creating each poppet requires at least 1 hour. By spending 1 minute focused on one of these dolls, the Hex Witch may sense exactly how far away the creature is and its current emotional state. It cannot do this if the creature is on a different plane of existence.

Sympathetic Magic. The Hex Witch has TA on any magic attack roll against a creature for which it has a poppet.

Actions

The MONSTER can take FOUR of the following actions, or take the same action four times.

Feature. Info

OR the MONSTER can take TWO of the following actions, or take the same action twice...

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...AND take ONE of the following actions.

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OR the MONSTER can take TWO of the following actions, or take the same action twice.

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Reactions
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Features

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Actions

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Reactions

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