Vodyanoy Shaman

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Vodyanoys are violent amphibious creatures that have spiked frills and sharp claws. They form colonies in shallow oceanic waters, bringing them into frequent conflict with seafaring merchant vessels and even more intense conflict with fishers.

Several Vodyanoy are particularly noteworthy as instigators of trouble between land-dwelling and sea- dwelling coastal settlements.

Shaman

Vodyanoy Shamans are deeply in tune with the currents of the sea, and believe that at the end of time, the sea will rise and envelop the whole world. Their ideology predisposes them towards conflict with coastal cities that try to control the whims of the ocean.

Vodyanoy Shaman

Monster Level: 3
Medium. Humanoid
STR DEX END AWR INT CHA
1 2 0 0 1 3
Ref: 12 Fort: 10 Ant: 10 Log: 11 Will: 13
Armor Rating 11 Senses Low-Light Vision 60 ft
Hit Points 30
Speed 30 ft, Swim 30 ft
Skills (DEX) Sneaking +2; (AWR) Perceiving +2
Features
Amphibious. The Vodyanoy Shaman can breathe air and water.

Ocean’s Call. Using CHA, the Vodyanoy Shaman can cast the Acid Stream Primal Chant. It can also cast the Calming Presence, Creeping Fear, Mists of the Everwilds, and Piscism Spells 1/Rest each.

Actions

The Vodyanoy Shaman can take TWO of the following actions, or take the same action twice.

Move. The Vodyanoy can move up to its speed.

Claw. Reach 5 ft Natural Weapon. +2 vs AR. Hit: 5 (1d6+2) sharp.

Ocean’s Call. The Vodyanoy can cast one of its Ocean’s Call magic abilities.