Fae Stalker

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An abominable fae creature that terrorizes the Shibmar Conclave in particular, and the whole Everwilds at large, a Fae Stalker has no regard to the natural cycle of life. It tracks creatures and slaughters them indiscriminately just for the fun of it, usually only eating a bite or two from a creature before moving on to its next victim. Oddly, the Fae Stalker finds strong spells absolutely repulsive and is weakened in the presence of powerful odors.

Fae Stalker

Monster Level: 8
Medium. Fae, Beast
STR DEX END AWR INT CHA
4 4 0 4 -2 2
Ref: 14 Fort: 10 Ant: 14 Log: 8 Will: 12
Armor Rating 13 Vulnerable Corrosive 2
Hit Points 48 Senses Blindsight 90 ft
Speed 40 ft Traits Unerring Mind
Skills (STR) Menacing +2; (DEX) Sneaking +2; (AWR) Perceiving +4, Tracking +6
Features
Hunter’s Sense. The Fae Stalker gains +6 to Perceiving checks based on scent.
Actions

The Fae Stalker can MOVE and take TWO of the following actions, or take the same action twice.

Move. The Fae Stalker can move up to its speed.

Claws. Reach 5 ft, Natural Weapon. +4 vs AR. Hit: 7 (1d6+4) sharp.

OR the Fae Stalker can take ONE of the following actions.

Bite. Reach 5 ft, Natural Weapon. +4 vs AR. Hit: 8 (1d8+4) sharp, and make a second attack: +2 vs FORT. Hit: The target becomes poisoned and gains the Sickened and Slowed conditions for 1 minute.

Shimmer Form. The Fae Stalker becomes invisible. While invisible, it gains +6 to Sneaking checks. This condition ends immediately after the Fae Stalker takes or deals damage.

Reactions
Hunter Killer (1/Turn). When a creature moves out of Reach of the Fae Stalker’s Bite, it may reactively make a Bite attack against that creature.