Micromimic
Masterful ambush predators, Mimics can come in many shapes and sizes. Posing as mundane objects like chests, chairs, dishes, coin purses, and even doors, mimics use their innocuous appearance to ambush unsuspecting explorers.
Name | |||||
|---|---|---|---|---|---|
| Monster Level: 2 | |||||
| Diminutive. Abonimable, Constructed, Monstrosity | |||||
| STR | DEX | END | AWR | INT | CHA |
| -3 | 3 | 0 | 2 | -2 | -2 |
| Ref: 13 | Fort: 10 | Ant: 12 | Log: 8 | Will: 8 | |
| Armor Rating 13 | |||||
| Hit Points 18 | Senses Blindsight 60 ft | ||||
| Speed 15 ft, Climb 15 ft | Traits Vigilant | ||||
| Features | |||||
| Unassuming Form. When the Micromimic is imitating a common object and is motionless, it is indistinguishable from a normal object of that type.
Vampiric Cytokinesis. Whenever the Micromimic successfully performs its Feed action, it may spend 6 hours to reproduce. At the end of this time, it creates a second Micromimic in an adjacent unoccupied space. | |||||
| Actions | |||||
The Micromimic can take TWO of the following actions, or take the same action twice. | |||||
| Move. The Mimic can move up to its speed.
Imitate. The Mimic assumes the form of a Diminutive household object. Bite. Reach 5 ft, Natural Weapon. +3 vs AR. Hit: 5 (1d5+3) sharp. | |||||
OR the Micromimic can take the following action. | |||||
| Feed (1/Rest). The Micromimic may feed on any Unconscious or Paralyzed living creature, dealing 2 (1d4)
sharp damage. The Mimic regains HP equal to the damage it dealt. This damage does not end the Unconscious condition. | |||||