Gryphon Mount

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Hybrids of cats and birds, Gryphons are skillful predators and faithful companions. As is true of cats and birds, some subspecies of Gryphons live in prides or flocks, while others are more solitary in their nature. Gryphons can be trained, but cannot be fully domesticated, and if they feel that they are consistently mistreated or neglected then they will either kill their masters or simply fly away. Generally, Gryphons prefer wide open spaces with plenty of hunting ground.

Gryphon Mount

Monster Level: 5
Large. Monstrosity
STR DEX END AWR INT CHA
3 3 3 2 -2 0
Ref: 13 Fort: 13 Ant: 12 Log: 8 Will: 10
Armor Rating 12
Hit Points 40
Speed 30 ft, Fly 60 ft Senses Low Light Vision 60 ft
Skills (AWR) Foraging +4, Sheltering +4
Features
Territorial. The Gryphon gains a +2 to all attack rolls when fighting within 500 ft of its nest.

Mount. A creature riding the Gryphon gains 2 MCAP, with which the Gryphon cam Move, Dodge, or use its Beak.

Actions

The Gryphon can take TWO of the following actions, or take the same action twice.

Move. The Gryphon moves up to its speed.

Claws. Reach 5 ft, Natural Weapon. +3 vs AR. Hit: 7 (1d8+3) sharp. Beak. Reach 5 ft, Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp.