Shepherd (NPC)
Shepherd | |||||
|---|---|---|---|---|---|
| Monster Level: 1 | |||||
| Medium. Humanoid | |||||
| STR | DEX | END | AWR | INT | CHA |
| 1 | 1 | 2 | 2 | -1 | -1 |
| Ref: 11 | Fort: 13 | Ant: 12 | Log: 9 | Will: 9 | |
| Armor Rating 11 (hide armor) | Traits Immutable | ||||
| Hit Points 15 | |||||
| Speed 30 ft | |||||
| Skills (END) Forced March +4; (AWR) Foraging +4, Perceiving +4, Sheltering +4, Tracking +2 | |||||
| Features | |||||
| Flock Whisperer. The Shepherd has +8 in Animal Handling checks when interacting with a specific type of animal of the MC’s choice. | |||||
| Actions | |||||
The Shepherd can MOVE and take ONE of the following actions. | |||||
| Move. The Shepherd can move up to its speed.
Shepherd’s Crook. Reach 5 ft Two-Handed Weapon. +1 vs AR. Hit: 3 (1d4+1) blunt, and make a secondary attack: +1 vs REF. Hit: The creature drops one weapon or item of the Shepherd’s choice. Sling. Ranged (120 ft) One-Handed Weapon. +1 vs AR. Hit: 3 (1d4+1) blunt. | |||||