Summon Fae

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Summon Fae

Primal Spell, Summoning, Extrinsic, Nature, Conjuring 5
APC: 20
SPC: 70
Range: 30 ft
Requires: Gesture, Verbal
Duration: 1 hour
Spell Description
You summon a fae from the Everwilds.

A creature appears in an unoccupied space within range. This creature must have the fae tag, and must have a ML of 20 or lower. Make a magic attribute check against the fae creature’s LOG. The fae simultaneously makes a CHA roll against your LOG. Whether you both fail, both succeed, or only one of you succeeds, the results are as follows:

You both succeed; or you succeed and the fae fails: This creature is friendly to you and your allies, but will become hostile towards you if you or your allies mistreat it.

The fae succeeds, and you fail: The spell’s duration ends. The fae is hostile towards you and will either try to directly battle you or will try to manipulate you in nefarious ways.

You both fail: The spell’s duration ends. The fae is indifferent to you and will act of its own volition as it sees fit.

When the duration ends, the fae gains autonomy.

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