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Nathan Heard (talk | contribs) (Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...") |
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Created when a humanoid creature suffers the diseaseridden bite of a [[Spore Bat]], Dergue are often confused with true vampires due to their similar feeding patterns and their connection with bats. | |||
Unlike their vampiric kin, Dergue are unbothered by direct sunlight, making it much easier for them to hide in plain sight. When a Dergue devour a humanoid victim, the dark, inky remains of the creature become a [[Slaugh]], a servant of the Dergue. | |||
{| class="creature" | {| class="creature" | ||
|+ | |+ | ||
! colspan="6" | | ! colspan="6" | | ||
=== | === Dergue === | ||
|- | |- | ||
| colspan="6" |''Monster Level:'' | | colspan="6" |''Monster Level: 6'' | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Medium. [[Undead]] Humanoid Fae'' | ||
|- | |- | ||
! | !STR | ||
!DEX | !DEX | ||
!END | !END | ||
| Line 22: | Line 23: | ||
|- | |- | ||
!0 | !0 | ||
! | !2 | ||
! | !-1 | ||
! | !3 | ||
! | !2 | ||
! | !3 | ||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 12 | ||
!Fort: | !Fort: 9 | ||
!Ant: | !Ant: 13 | ||
!Log: | !Log: 12 | ||
!Will: | !Will: 13 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' | | colspan="3" |'''[[Armor]] Rating''' 12 | ||
| colspan="3" |''' | | colspan="3" |'''Resist''' [[Occult]] 4, [[Psionic]] 5 '''Immune''' Necrotic, [[Primal]] | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 40 | ||
| colspan="3" |''' | | colspan="3" |'''Vulnerable''' [[Arcane]] 1, [[Divine]] 1 '''DR''' 5/Radiant | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 30 ft | ||
| colspan="3" |'''Senses''' | | colspan="3" |'''Senses''' Darkvision 60 ft | ||
|- | |- | ||
| colspan="3" |'''[[Skills]]''' | | colspan="3" |'''[[Skills]]''' (STR) Menacing +4; (CHA) Intimidating +4, Leadership +2 | ||
| colspan="3" |'''Traits''' | | colspan="3" |'''Traits''' Ethereal | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Slaughter.''' When the Dergue kills a humanoid, the humanoid rises 1d4 hours later as a Slaugh that is magically under the Dergue’s command as though permanently Enthralled. | ||
'''Lifeblood.''' When the Dergue deals necrotic [[damage]], it regains HP equal to the amount of damage it dealt. | |||
'''Limited Etherealness.''' When the Dergue damages a creature, it loses its Ethereal trait and cannot become Ethereal again for 1 minute. | |||
'''Sanguine.''' For one week after the Dergue creates a Slaugh, it appears to be a healthy living member of its species. Physical inspection will not reveal its true nature, but any form of magical detection will. | |||
'''Shadowy.''' While in dim light or [[darkness]], the Dergue gains +1 to all of its defenses. When a creature attacks the Dergue reactively and the Dergue is in dim light or darkness, the attacking creature must roll 2d20 and use the lower. | |||
'''Spore Cloud.''' When the Dergue dies, it turns into a barely visible cloud of spores. It travels at a rate of 60 ft per round towards its mushroom bed. If it reaches its mushroom bed within 1 hour, then it rises again with full health and all abilities recharged after 1d4 hours. If it does not reach its mushroom bed within 1 hour, or if its mushrooms are burned, then it dies permanently. | |||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Dergue can take TWO of the following actions, or take the same action '''twice.''''' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Move.''' The Dergue can move up to its speed. | ||
'''Claws.''' ''Reach 5 ft Natural Weapon.'' +2 vs AR. '''Hit:''' 7 (2d4+2) sharp. | |||
'''Bite.''' ''Reach 5 ft Natural Weapon.'' +2 vs AR. '''Hit:''' 4 (1d4+2) necrotic. | |||
|- | |- | ||
! colspan="6" | | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''''' | ==== '''''OR''' the Dergue can take ONE of the following actions'''.''''' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Spawn (1/Recoup).''' The Dergue bites one corpse that has not been dead for more than 1 minute. If it would rise as a Slaugh, it instead rises as another Dergue after the set number of hours. | ||
'''Shadowy Thrall (Recharge 6).''' The Dergue summons 1d4 Slaughs, which appear in unoccupied spaces adjacent to the Dergue. These Slaughs each have only 1 HP, but take no damage if an attack misses them, even if that attack would normally do ½ damage. | |||
'''[[Mesmerize]] (Recharge 5).''' ''Reach 20 ft Natural Weapon.'' +3 vs WILL. '''Hit:''' The target is Enthralled for 1 minute. Each time it takes damage, the target can make a DC 13 WILL save, ending the condition early on a success. | |||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Exploit (1/Round).''' The Dergue can [[Actions#Advanced Maneuvers|Exploit]]. | ||
|} | |} | ||
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