Furniture Golem
Furniture Golem from the Manor Uvior Adventure.
Furniture Golem | |||||
|---|---|---|---|---|---|
| Monster Level: 2 | |||||
| Large. Humanoid (Arcane) | |||||
| STR | DEX | END | AWR | INT | CHA |
| 2 | 0 | 3 | 0 | -3 | -1 |
| Ref: 10 | Fort: 13 | Ant: 10 | Log: 7 | Will: 9 | |
| Armor Rating 14 | Senses Blindsight 30 ft | ||||
| Hit Points 40 | Traits Immutable, Iron Will, Steel Mind, Vigilant | ||||
| Speed 20 ft | |||||
| Features | |||||
| Will of the Master. The Furniture Golem may only act within a strict set of parameters established by its creator and cannot make significant decisions of its own accord.
Crafted Guardian. The Furniture Golem always knows the location of its creator so long as they are on the same plane of existence. Additionally, the Furniture Golem grants its creator an additional +2 AR while within 5ft of it. | |||||
| Actions | |||||
The Furniture Golem can take TWO of the following actions, or take the same action twice. | |||||
| Move. The Furniture Golem can move up to its speed.
Armrest. Reach 10 ft Natural Weapon. +2 vs AR. Hit: 5 (1d6+2) blunt. Footrest. The Furniture Golem chooses one creature within 5 ft of it, who becomes Engaged by the Furniture Golem until the start of the Furniture Golem’s next turn. | |||||
| Reactions | |||||
| Engage. If the Golem used Footrest on its last turn, it can make a reactive attack when its target leaves its reach. | |||||