Fae Stalker
An abominable fae creature that terrorizes the Shibmar Conclave in particular, and the whole Everwilds at large, a Fae Stalker has no regard to the natural cycle of life. It tracks creatures and slaughters them indiscriminately just for the fun of it, usually only eating a bite or two from a creature before moving on to its next victim. Oddly, the Fae Stalker finds strong spells absolutely repulsive and is weakened in the presence of powerful odors.
Fae Stalker | |||||
|---|---|---|---|---|---|
| Monster Level: 8 | |||||
| Medium. Fae, Beast | |||||
| STR | DEX | END | AWR | INT | CHA |
| 4 | 4 | 0 | 4 | -2 | 2 |
| Ref: 14 | Fort: 10 | Ant: 14 | Log: 8 | Will: 12 | |
| Armor Rating 13 | Vulnerable Corrosive 2 | ||||
| Hit Points 48 | Senses Blindsight 90 ft | ||||
| Speed 40 ft | Traits Unerring Mind | ||||
| Skills (STR) Menacing +2; (DEX) Sneaking +2; (AWR) Perceiving +4, Tracking +6 | |||||
| Features | |||||
| Hunter’s Sense. The Fae Stalker gains +6 to Perceiving checks based on scent. | |||||
| Actions | |||||
The Fae Stalker can MOVE and take TWO of the following actions, or take the same action twice. | |||||
| Move. The Fae Stalker can move up to its speed.
Claws. Reach 5 ft, Natural Weapon. +4 vs AR. Hit: 7 (1d6+4) sharp. | |||||
OR the Fae Stalker can take ONE of the following actions. | |||||
| Bite. Reach 5 ft, Natural Weapon. +4 vs AR. Hit: 8 (1d8+4) sharp, and make a second attack: +2 vs FORT. Hit: The target becomes poisoned and gains the Sickened and Slowed conditions for 1 minute.
Shimmer Form. The Fae Stalker gains the Invisible trait. While Unseen, it gains +6 to Sneaking checks. This condition ends immediately after the Fae Stalker takes or deals damage. | |||||
| Reactions | |||||
| Hunter Killer (1/Turn). The Fae Stalker can Exploit. | |||||