Tyrant Wasp Swarm
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Tyrant Wasp Swarm | |||||
|---|---|---|---|---|---|
| Monster Level: 12 | |||||
| Huge. Abominable Beast (Swarm) | |||||
| STR | DEX | END | AWR | INT | CHA |
| 2 | 5 | 5 | 4 | -3 | -3 |
| Ref: 15 | Fort: 15 | Ant: 14 | Log: 7 | Will: 7 | |
| Armor Rating 15 | Immune Toxic | ||||
| Hit Points 80 | Vulnerable Fire 1, Corrosive 1 DR 5/AOE | ||||
| Speed 10 ft, Fly 40 ft | Traits Iron Will, Steel Mind, Vigilant | ||||
| Features | |||||
| Brutal Stinger. The Wasp Swarm crits on a roll of 19-20.
Swarm. When the Wasp Swarm is Bloodied, it deals ½ damage on all its attacks. It has a reach of 0 ft, but can occupy spaces alongside other creatures. Haze. When the Wasp Swarm takes fire damage, it is Sickened until the end of its next turn. Allergic Reaction. When a creature is Sickened by one or more Tyrant Wasps or Tyrant Wasp Swarms on two separate occasions within 10 minutes of one another, it is Shaken until it Takes a Rest. | |||||
| Actions | |||||
The Tyrant Wasp Swarm can MOVE and take ONE of the following actions. | |||||
| Move. The Wasp Swarm can move up to its speed.
Stinger. Reach 0 ft Natural Weapon. +5 vs FORT of up to four creatures occupying the same space as the Swarm. Hit: 10 (4d4) sharp and 14 (4d6) toxic. On a crit, the target is also Sickened for 30 seconds. | |||||
OR the Tyrant Wasp Swarm can take the following action. | |||||
| Disband. The Wasp Swarm dies and is replaced with six Tyrant Wasps, or three if the swarm was Bloodied. These Tyrant Wasps roll Initiative immediately when this feature is used. | |||||
| Reactions | |||||
| Panoramic Vision (1/Round). When a creature makes a melee attack against the Wasp Swarm, the Wasp Swarm may immediately move 5ft, causing the attack to miss. | |||||