Blightweed
Jump to navigation
Jump to search
Blightweeds are undead plant matter that take the form of briar patches and twisted thistles. They are not naturally occurring, but might be created by decay-oriented cultists out of the remains of a dead Thresher Moss or similar creature. Hollow Arboreans also summon Blightweeds as they seek to corrupt the forest around them.
Blightweed | |||||
|---|---|---|---|---|---|
| Monster Level: 4 | |||||
| Medium. Undead Plant (Occult) | |||||
| STR | DEX | END | AWR | INT | CHA |
| 3 | 3 | 0 | 1 | -1 | 2 |
| Ref: 13 | Fort: 10 | Ant: 11 | Log: 9 | Will: 12 | |
| Armor Rating 12 | Resist Necrotic 4 | ||||
| Hit Points 42 | Vulnerable Fire 2 | ||||
| Speed 20 ft | Senses Blindsight 30 ft | ||||
| Features | |||||
| Nature Spirit. The Blightweed ignores difficult terrain caused by foliage and other forest-related phenomena. | |||||
| Actions | |||||
The Blightweed can take TWO of the following actions, or take the same action twice. | |||||
| Move. The Blightweed can move up to its speed. | |||||
| Thorns. Reach 5 ft Natural Weapon. +3 vs AR. Hit: 3 (1d6) sharp and 2 (1d4) necrotic. | |||||
OR the Blightweed can take the following action. | |||||
| Briar Wall. The Blightweed chooses two 5 ft spaces within 5 ft. These spaces become difficult terrain for 1 minute, and any creature entering them must make a DC 13 END check or take 4 (1d8) necrotic damage. | |||||