Wyrd Wyrm

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A crafty serpentine creature that resembles the splendor and cunning of the Nine Dragons, a Wyrm is a massive winged snake. Many Wyrms develop innate magical abilities as they age. Notably, unlike their godly forebears, Wyrms cannot breathe fire, so they rely heavily on their magical prowess during combat and are not too proud to fly away if they feel outmatched.

Wyrms usually mature after 70-100 years, which is when they first begin manifesting magical abilities. Wyrms continue to refine their abilities as they age, and they can live to be several thousand years old.

Wyrd Wyrm

Wyrd Wyrms rely on powerful illusory magic to maintain their lairs. By manipulating the illusions around its lair, a Wyrd Wyrm can ward off potential rivals and can entrap prey that it then devours with ease. A Wyrd Wyrm will often toy with intelligent humanoids just to see if they can figure out various challenging puzzles that the Wyrd Wyrm presents to them. Clever adventurers might be able to barter with the Wyrd Wyrm or ply it for information, but a Wyrd Wyrm is highly selective in such partnerships.

Name

Monster Level:
Size. Type
STR DEX END AWR INT CHA
0 0 0 0 0 0
Ref: 10 Fort: 10 Ant: 10 Log: 10 Will: 10
Resist Info
Armor Rating 10 Vulnerable Info
Hit Points 10 Immune Info
Speed 30ft Senses Info
Skills Info Traits Info
Features
Feature. Info
Actions

The MONSTER can take FOUR of the following actions, or take the same action four times.

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OR the MONSTER can take TWO of the following actions, or take the same action twice...

Feature. Info

...AND take ONE of the following actions.

Feature. Info

OR the MONSTER can take TWO of the following actions, or take the same action twice.

Feature. Info
Reactions
Feature. Info

Features

Features. Info

Actions

Features. Info

Reactions

Features. Info