Wisp Gremlin

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These petite fae creatures bear resemblance to Air Elementals, although on a smaller scale. Wisp Gremlins are generally harmless, but enjoy pulling frustrating pranks on people, such as scattering loose papers down a busy city street or causing fresh produce to tip out of a cart.

Wisp Gremlin

Monster Level: 1
Tiny. Elemental Fae
STR DEX END AWR INT CHA
-2 3 1 0 -1 1
Ref: 13 Fort: 11 Ant: 10 Log: 9 Will: 11
Armor Rating 13 Immune Elemental
Hit Points 15
Speed 30 ft, Fly 30 ft
Features
Glow. The Wisp Gremlin can emit bright light in up to a 10 ft radius and can control how brightly it shines. It sheds dim light for twice the distance that it sheds bright light. When it sheds no light, it gains +10 to Sneaking.

Polymorph. The Wisp Gremlin can assume the form of any Beast that is Tiny or smaller.

Trip. When the Wisp Gremlin moves, it can make a Trip attack against one creature whom it came within 5 ft of it for free.

Flighty. The Wisp Gremlin cannot be attacked reactively.

Actions

The Wisp Gremlin can MOVE and take ONE of the following actions.

Move. The Wisp Gremlin can move up to its speed.

Trip. Reach 5 ft Natural Weapon. +3 vs AR. Hit: Creature falls Prone.

Zap. Reach 5 ft Natural Weapon. +3 vs AR. Hit: 3 (1d6) lightning.