Chromatic Slime

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Nobody knows where slimes originate, but anyone who has had the misfortune of fighting one knows that they are tricky and volatile foes. Some slimes rapidly split apart intomultiple slimes, while others can regenerate. Others grow larger the more they consume, allowing them to become truly enormous adversaries.

Chromatic Slimes

Chromatic and Metallic slimes each have different properties, and different flavors when consumed. MCs can roll or choose from the tables below to modify the Chromatic Slime and Metallic Slime stats. A slime is immune to damage from its corresponding element, and its pseudopod attack deals an additional 2 (1d4) damage of that elemental type.

d6 Color Flavor Element
1 Blue Blue Raspberry Lightning
2 Black Licorice Necrotic
3 White Mint Cold
4 Red Sriracha Fire
5 Yellow Pineapple Radiant
6 Green Lime Toxic

Chromatic Slime

Monster Level: 1
Small. Abominable Elemental Monstrosity
STR DEX END AWR INT CHA
2 2 2 0 -2 -1
Ref: 12 Fort: 12 Ant: 10 Log: 8 Will: 9
Armor Rating 11 Senses Blindsight 60 ft
Hit Points 15 Traits Immutable
Speed 30 ft
Features
Malleable Form. The Slime can use its move action to pass through spaces as small as 1 inch but cannot end its turn in any space too small for its size. If it does, it dies and dissolves into sticky, flavorful goo.
Actions

The Chromatic Slime can take TWO of the following actions, or take the same action twice.

Move. The Slime can move up to its speed.

Pseudopod. Reach 5 ft Natural Weapon. +2 vs AR. Hit: 4 (1d4+2) blunt.