Appendix B-KoT

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This appendix contains the various magic items your heroes might use in the campaign.

Weapons

Eversharp Spear

Spear, Uncommon, Essence 15

This weapon has the stats of a spear. It has +1 to attacks, +1 to damage, and has a +1 crit range. It cannot break except by magical means.

Screaming Wand

Wand, Uncommon, Essence 15

This wand appears to be made of petrified birch. You may make the following attack with it, using DEX or AWR (your choice).

APC: 2

Range: 60 ft

Tags: Ranged, One-Handed

Damage: 1d4 psychic

On a crit, a creature is also dazed until the end of its next turn.

Armor

Instinctive Buckler

Shield, Uncommon, Essence 20

Base: Buckler

This buckler offers +1 to all of your defenses that it would normally protect. It also hovers around you, leaving both of your hands free.

Magic Items

Fish Ring

Ring, Uncommon, Essence 15

This ring is wrought to resemble two fish, each one’s head connected to the other’s tail. The user can cast the Stabilizing Touch divine prayer for 2 AP.

Mask of Future Vision

Mask, Rare, Essence 30

This mask, carved from the ivory of a wooly mammoth tusk, has no nose or mouth but has exquisitely detailed floral carvings around the two eye holes. When you are bonded to the mask, it may offer you glimpses of what will happen in the immediate future given a chosen path of action, allowing you to barely avoid catastrophe.

When you crit fail, you may spend 1 AP or 1 Reactive AP to reroll your die.

Ring of Foul Play

Ring, Uncommon, Essence 20

This ring appears to be made from common dark iron, but it is laced with dark potency. While wearing it, you can cause fate to twist in your favor. When the MC rolls a d20 and the result directly affects you, you may make them reroll the d20. You choose which result to use. You can use this ability once, regaining the ability to do so at dawn each day.