Tyrant Wasp

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Revision as of 12:36, 11 February 2024 by Andi (talk | contribs) (Created page with "[Back to creatures] __NOTOC__ {| class="creature" |+ ! colspan="6" | === Tyrant Wasp === |- | colspan="6" |''Monster Level: 1'' |- | colspan="6" |''Tiny. Abominable Beast'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !1 !2 !2 !1 !-3 !-3 |- | !Ref: 12 !Fort: 12 !Ant: 11 !Log: 7 !Will: 7 |- | colspan="6" | |- | colspan="3" |'''Armor Rating''' 12 | colspan="3" |'''Immune''' Toxic |- | colspan="3" |'''Hit Points''' 10 | colspan="3" |'''Vulnerable''' F...")
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Tyrant Wasp

Monster Level: 1
Tiny. Abominable Beast
STR DEX END AWR INT CHA
1 2 2 1 -3 -3
Ref: 12 Fort: 12 Ant: 11 Log: 7 Will: 7
Armor Rating 12 Immune Toxic
Hit Points 10 Vulnerable Fire 1, Corrosive 1
Speed 10 ft, Fly 40 ft Traits Iron Will
Features
Brutal Stinger. The Tyrant Wasp crits on a roll of 19-20.

Haze. When the Tyrant Wasp takes fire damage, it is Sickened until the end of its next turn.

Allergic Reaction. When a creature is Sickened by one or more Tyrant Wasps or Tyrant Wasp Swarms on two separate occasions within 10 minutes of one another, it is Shaken until it Takes a Rest.

Actions

The Tyrant Wasp can MOVE and take ONE of the following actions.

Move. The Tyrant Wasp can move up to its speed.

Stinger. Reach 5 ft Natural Weapon. +2 vs REF. Hit: 2 (1d4) sharp and 3 (1d6) toxic. On a crit, the target is also Sickened for 30 seconds.

Reactions
Panoramic Vision (1/Round). When a creature makes a melee attack against the Tyrant Wasp, the Tyrant Wasp may immediately move 5 ft, causing the attack to miss.