Cholereth Raider
A great ocean of burning sand and coals known as Kalk’gahrak dominates the domain of Cholereth. The fiends of this realm wage eternal war across its savage dunes. The Cholereth follow more of a hierarchy than any of Inferno’s other domains as they organize themselves into bloodthirsty warbands that seek to dominate and slaughter one another. They fight with skill and tactic as much as brute force to defeat all who stand in their way. Three Archfiends each battle for complete dominance over Cholereth, and Mikhael, the leader of the Exiles, is headquartered deep within Kalk’gahrak, where he plans his own conquest of Inferno.
Cholereth War Bands
Many fiends in Cholereth organize themselves into war bands, with Raiders scouting ahead, Warlords organizing their troops, and Warriors doing the brunt of direct combat.
Cholereth Raider | |||||
|---|---|---|---|---|---|
| Monster Level: 16 | |||||
| Size Medium, Fiend | |||||
| STR | DEX | END | AWR | INT | CHA |
| 6 | 4 | 4 | 2 | 1 | 1 |
| Ref: 14 | Fort: 14 | Ant: 12 | Log: 11 | Will: 11 | |
| Resist DR 6/Magical weapons | |||||
| Armor Rating 16 | |||||
| Hit Points 150 | |||||
| Speed 40ft | |||||
| Skills (DEX) Sneaking +4; (AWR) Perceiving +2 | |||||
| Features | |||||
| Eternal Aggression. The Raider gains 1 TA per hostile creature within 5ft of it. | |||||
| Actions | |||||
The Raider can take TWO of the following actions, or take the same action twice. | |||||
| Move. The Raider can move up to its speed.
Claws. Reach 5ft Natural Weapon. +6 vs AR. Hit: 15 (2d8+6) sharp Battle Axe. Reach 5ft Two-Handed Weapon. +6 vs AR. Hit: 17 (2d10+6) sharp. | |||||
| Reactions | |||||
| Exploit. (1/Round). The Raider can Exploit. | |||||