Dracanis

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Dracani might look like dragons at first glance if one doesn’t know how to spot the differences. A Dracanis has the thick scales and mighty jaw of a true dragon, but is much smaller than its legendary counterpart. While Dracani have wings, they are not large enough to support true flight, instead allowing the Dracanis to glide and to jump a little higher than it otherwise could. Most notably, while a Dracanis is a formidable opponent, it cannot breathe fire.

Dracanis

Monster Level: 4
Medium. Beast
STR DEX END AWR INT CHA
2 3 2 3 -2 0
Ref: 13 Fort: 12 Ant: 13 Log: 8 Will: 10
Resist Lightning 2
Armor Rating 13
Hit Points 30
Speed 40 ft Senses Darkvision 60 ft
Skills (STR) Sprinting +4; (AWR) Tracking +4
Features
Pseudowings. Provided that the Dracanis is not Paralyzed or Restrained, it does not take damage from falling and can angle its fall so that it moves up to 30 ft horizontally for every 15 ft it falls. When falling in this controlled fashion, it falls at a rate of 80 ft on each of its turns.
Actions

The Dracanis can take TWO of the following actions, or take the same action twice.

Move. The Dracanis can move up to its speed.

Static Jaws. Reach 5 ft Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) lightning and the target gains the Shaken condition until the end of its next turn.

Reactions
Growl (1/Round). If a creature moves into reach of the Dracanis’s Static Jaws, it can reactively attack that creature.

Reflective Scales (1/Turn). When the Dracanis takes lightning damage, it may make a special attack: +3 vs REF of the attacking creature. Hit: The Dracanis takes ½ damage from the initial attack, and the attacker takes the other half of the damage.