Summon Fae

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Primal Spell, Summoning, Extrinsic, Nature, Conjuring 5

APC: 20

SPC: 70

Range: 30 ft

Requirements: Gesture, Verbal

Duration: Instantaneous

You summon a fae from the Everwilds.

Immediately when you finish Conjuring this spell, a creature appears in an unoccupied space within range. This creature must have the Fae tag, and must have a Monster Level of 20 or lower. Make a Spellcasting roll against the Fae creature’s LOG. The Fae simultaneously makes a CHA roll against your LOG. Whether you both miss, both succeed, or only one of you succeeds, the results are as follows:

You both hit; or you hit and the Fae misses: This creature is friendly to you and your allies and will fight for you or (if intelligent) argue on your behalf for the duration, but will become hostile towards you if you or your allies mistreat it.

Fae hits, you miss: This creature is hostile towards you and will either try to directly battle you or will try to manipulate you in nefarious ways.

You both miss: The fae is indifferent to you and will act of its own volition as it sees fit.


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