Nightmare Wyrm

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A crafty serpentine creature that resembles the splendor and cunning of the Nine Dragons, a Wyrm is a massive winged snake. Many Wyrms develop innate magical abilities as they age. Notably, unlike their godly forebears, Wyrms cannot breathe fire, so they rely heavily on their magical prowess during combat and are not too proud to fly away if they feel outmatched.

Wyrms usually mature after 70-100 years, which is when they first begin manifesting magical abilities. Wyrms continue to refine their abilities as they age, and they can live to be several thousand years old.

Nightmare Wyrm

Nightmare Wyrms develop powerful psionic abilities, notably the capacity to dreamwalk and visit other creatures as they sleep. Nightmare Wyrms can give people nightmares as their name implies, but if a creature earns its favor, a Nightmare Wyrm might ward a creature from restless sleep and bestow happy, peaceful dreams upon the lucky creature instead.

Name

Monster Level:
Size. Type
STR DEX END AWR INT CHA
0 0 0 0 0 0
Ref: 10 Fort: 10 Ant: 10 Log: 10 Will: 10
Resist Info
Armor Rating 10 Vulnerable Info
Hit Points 10 Immune Info
Speed 30ft Senses Info
Skills Info Traits Info
Features
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Actions

The MONSTER can take FOUR of the following actions, or take the same action four times.

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OR the MONSTER can take TWO of the following actions, or take the same action twice...

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...AND take ONE of the following actions.

Feature. Info

OR the MONSTER can take TWO of the following actions, or take the same action twice.

Feature. Info
Reactions
Feature. Info

Features

Features. Info

Actions

Features. Info

Reactions

Features. Info