Dire Wolf

Revision as of 19:30, 18 November 2023 by Nathan Heard (talk | contribs)

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Dire Wolf

Monster Level: 2
Medium. Giant Beast
STR DEX END AWR INT CHA
3 3 2 2 -3 -2
Ref: 13 Fort: 12 Ant: 12 Log: 7 Will: 8
Armor Rating 13 Senses Low Light Vision 60ft
Hit Points 22
Speed 40ft
Skills (DEX) Sneaking +3; (END) Distance Running +1; (AWR) Tracking +3, Perceiving +2
Features
Keen Senses. The Wolf has an additional +2 bonus to AWR checks relying on hearing or smell.

Pack Tactics. The Wolf gains a +2 bonus to attack rolls if it has a conscious ally within 5ft of its target.

Actions

The Wolf can take TWO of the following actions, or take the same action twice.

Move. The Wolf can move up to its speed.
Bite. Reach 5ft Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp, then +3 vs FORT. Hit: Target falls prone.
Reactions
Growl (1/Round). When a creature moves into melee distance of the Wolf, it can make a Bite attack.