Acid Pool

Revision as of 04:14, 22 December 2023 by Spazztaztic (talk | contribs)

Primal Spell, Evoking, Extrinsic, Nature, Conjuring 1

APC: 6

SPC: 4

Range: 60 ft

Requirements: Verbal, Visual, Gesture

Duration: 10 minutes

A pool of steaming acid burbles up from the ground.

Choose a point within range. A pool of acid burbles up in a 15 ft radius from that point. The area becomes both Difficult and hazardous terrain (dealing 1d4 Elemental (Corrosive) damage per 5 ft moved). When a creature starts its turn in the acid, make a magic attack against their FORT, dealing3d4 damage on a hit and 1⁄2 as much on a miss. Creatures that start their turn Prone in the area are automatically hit.

Upcharge: +1d4 damage per 3 SP against creatures starting their turn in the acid pool.


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