Ogumo

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Fiends of Phlegmereth

Phlegmereth is dotted by settlements of various sizes, all rife with multiple plague outbreaks at once. The majority of Phlegmereth is covered by the bog of Zarnoxas, stretching from one horizon to the next. Flat expanses of thick needlegrass is broken by the occasional copse of twisted, dripping trees and clouds of stinging insects infest every square inch. Horrific diseases and maladies originate from this place and the fiends that call it home relish in each outbreak of pustules, rashes, and mucus. They treat each ailment like a holy thing and view collective illness as a sort of deity.

Ogumo

The Ogumo are massive fiends found in the swamps of Xarnoxas. They spin large webs between ruins and large trees with threads that are so thin they are nearly invisible. Once prey has stumbled into their traps, they use their vicious fangs to inject a horrifying acidic poison that melts their prey from the inside out.

Ogumo

Monster Level: 23
Huge. Fiend Monstrosity
STR DEX END AWR INT CHA
7 7 6 4 0 2
Ref: 17 Fort: 16 Ant: 14 Log: 10 Will: 12
Armor Rating 16 Senses Truesight 90 ft
Hit Points 205
Speed 40 ft, Climb 40 ft
Features
Web Spinner. The Ogumo cannot be restrained by webs or web-based spells and treats webbed ground as normal terrain.

Spider’s Web. The Ogumo may take 10 minutes to cover a 20 ft space in a sticky webbing. This webbing is hidden but can be detected with a DC 17 INT/Investigation or AWR/ Perceiving check. Any creature that steps onto a webbed space becomes immediately Restrained (escape DC 19).

Actions

The Ogumo can take FIVE of the following actions or take the same action five times.

Move. The Ogumo can move up to its speed.

Bite. Reach 10 ft Natural Weapon. +7 vs AR. Hit: 11 (1d10+6) sharp and 7 (2d6) toxic, and make a secondary attack: +6 vs FORT. Hit: Target is Paralyzed. It can make a DC 16 FORT check at the end of each of its turns, ending the condition on a success.

OR the Ogumo can take TWO of the following actions or the same action twice…

Move. The Ogumo can move up to its speed.

Bite. Reach 10 ft Natural Weapon. +7 vs AR. Hit: 11 (1d10+6) sharp and 7 (2d6) toxic, and make a secondary attack: +6 vs FORT. Hit: Target is Paralyzed. It can make a DC 16 FORT check at the end of each of its turns, ending the condition on a success.

...AND take ONE of the following actions.

Lunge. Reach 15 ft Natural Weapon. +7 vs REF. Hit: 10 (1d10+3) blunt and if the creature is Large or smaller, it falls Prone.

Sickening Breath (Recharge 4). 30 ft Cone Natural Weapon. +6 vs FORT of each creature in the cone. Hit: 22 (4d10) toxic and the creature is Sickened. Miss: ½ damage and the creature is not Sickened.

Reactions
Exploit (1/Round). The Ogumo can Exploit.