Gyo-Gura

From MythCraft Online SRD
Revision as of 14:42, 14 April 2024 by Andi (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

[Back to creatures]


A northern deep sea creature resembling a giant silver-scaled salmon, the Gyo-Gura can be recognized for its distinct head and jaws that resemble those of a canine. Although typically non-agressive, the Gyo-Gura has a remarkable defense if it feels threatened. By narrowing its mouth to a small round hole, it can spew jets of steaming-hot water hundreds of feet and can easily destroy dinghies and small fishing boats with a single jet.

Gyo-Gura

Monster Level: 12
Huge. Beast, Monstrosity
STR DEX END AWR INT CHA
5 5 4 2 -2 2
Ref: 15 Fort: 14 Ant: 12 Log: 8 Will: 12
Armor Rating 14 Immune Cold
Hit Points 78 Vulnerable Lightning 3
Speed 0 ft, Swim 120 ft Senses Darkvision 200 ft
Features
Deep Sea Hunter. The Gyo-Gura gains +8 to Perceiving checks based on sound and smell while underwater and is always aware of Huge or larger creatures and objects within 1 mile of it.

Pack Hunter. The Gyo-Gura gains +2 to attack and damage rolls while an ally is within 5 ft of its target.

Actions

The Gyo-Gura can take THREE of the following actions, or take the same action three times.

Move. The Gyo-Gura can move up to its speed.

Bite. Reach 5 ft, Natural Weapon. +5 vs AR. Hit: 8 (1d6+5) sharp.

Pursue. The Gyo-Gura prepares its Pursue reaction.

OR the Gyo-Gura can MOVE and take the following action.

Scalding Jet. Ranged 120 ft Natural Weapon. +5 vs REF. Hit: 14 (2d8+5) blunt and 4 (1d8) fire. This attack extinguishes non-magical flames.
Reactions
Pursue (1/Round). If the Gyo-Gura used its Pursue action on its last turn, it can Exploit.