Nathosh
Fiends of Sanguineth
Sanguineth houses a brutal, sweltering jungle known as Ogshora, which both grows and decays at an unnerving pace. None can take the same path between strongholds multiple times, as the jungle changes too rapidly for roads to be established. Within Ogshora, rivers of blood flow between fleshy tumorous growths vaguely reminiscent of mangroves. The fiends of this domain relish in emotion, be it rage, envy, or lust, and do little to curb their voracious desires besides indulge in horrific excess as they hunt through the claustrophobic foliage, which can be just as deadly as the fiends themselves.
Nathosh
A sneaky fiend with a serpentine body and a feline head, the Nathosh slithers through the steaming swamps of Sanguineth, looking to ambush prey in much the same way a crocodile might.
Nathosh | |||||
|---|---|---|---|---|---|
| Monster Level: 6 | |||||
| Medium. Fiend Monstrosity | |||||
| STR | DEX | END | AWR | INT | CHA |
| 1 | 3 | 3 | 3 | -3 | 3 |
| Ref: 13 | Fort: 13 | Ant: 13 | Log: 7 | Will: 13 | |
| Armor Rating 13 | DR 3/Cold | ||||
| Hit Points 35 | Immune Corrosive, Toxic | ||||
| Speed 30ft | Senses Darkvision 30ft | ||||
| Skills (DEX) Sneaking +12 | |||||
| Features | |||||
| Ambush Predator. The Nathosh has +3 on Initiative rolls. If it hits a creature that has not yet acted in Initiative, it crits. | |||||
| Actions | |||||
The Nathosh can take TWO of the following actions, or take the same action twice | |||||
| Move. The Nathosh can move up to its speed.
Bite. Reach 5ft Natural Weapon. +3 vs AR. Hit: 5 (1d4+3) sharp. On a crit, the creature gains Bleeding (1d4). Spit. Ranged (30ft) Natural Weapon. +3 vs ANT. Hit: 5 (2d4) corrosive and 2 (1d4) toxic. | |||||
OR the MONSTER can take TWO of the following actions, or take the same action twice... | |||||