All public logs

Jump to navigation Jump to search

Combined display of all available logs of MythCraft Online SRD . You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)
  • 10:04, 13 May 2024 Nathan Heard talk contribs created page Spinal Discord (D&D Harker's Playtest) (Created page with "[back to spells] ==== '''Spinal Discord''' ==== ''1st-level transmutation (ritual)'' '''Casting Time:''' 1 action '''Range:''' Touch '''Components:''' S '''Duration:''' 1 hour By touching the corpse of a humanoid that has died within the past 30 minutes, you may rip out its spine and augment it. The spinal cord lengthens and the vertebrae sharpen into spikes. For the duration, this becomes a whip for you. This whip has a reach of...") Tag: Visual edit
  • 10:03, 13 May 2024 Nathan Heard talk contribs created page Rootwither (D&D Harker's Playtest) (Created page with "[back to spells] ==== '''Rootwither''' ==== ''1st-level necromancy (ritual)'' '''Casting Time:''' 1 minute '''Range:''' Touch '''Components:''' V, S '''Duration:''' Instantaneous Touch a healthy inanimate plant that is Large or smaller for the duration of casting the spell. The plant dies and turns into a '''Vine Blight''' that is hostile to you and all other creatures.") Tag: Visual edit
  • 10:03, 13 May 2024 Nathan Heard talk contribs created page Lunar Circle (D&D Harker's Playtest) (Created page with "[back to spells] ==== '''Lunar Circle''' ==== ''4th-level abjuration (ritual)'' '''Casting Time:''' 1 hour '''Range:''' 60 ft radius '''Components:''' V, S, M (100 sc worth of silver dust) '''Duration:''' 24 hours When you finish casting this spell, create a 60 ft radius circle with an invisible circumference. Whenever a creature enters this circle, it reverts to its original form if it was not in its original form. Creatures that...") Tag: Visual edit
  • 10:02, 13 May 2024 Nathan Heard talk contribs created page Lobotomize (D&D Harker's Playtest) (Created page with "[back to spells] ==== '''Lobotomize''' ==== ''7th-level enchantment'' '''Casting Time:''' 1 action '''Range:''' Touch '''Components:''' V, S '''Duration:''' Instantaneous A creature that you touch must make an INT saving throw. On a fail, they take 16d8 psychic damage and must reroll their personality and memories as shown on the tables below. On a miss, they take half damage and suffer no additional effects. If you hit, you may...") Tag: Visual edit
  • 10:01, 13 May 2024 Nathan Heard talk contribs created page Larva Expulsion (D&D Harker's Playtest) (Created page with "[back to spells] ==== '''Larva Expulsion''' ==== ''4th-level necromancy (ritual)'' '''Casting Time:''' 10 minutes '''Range:''' Touch '''Components:''' V, S, M (5 sc worth of molasses, which the spell consumes) '''Duration:''' Up to 24 hours One creature that you touch for the duration of the spell must make a CON saving throw. On a success, roll 2d12; that is the number of hours before the effect triggers. On a fail, you may choos...") Tag: Visual edit
  • 10:01, 13 May 2024 Nathan Heard talk contribs created page Jagged Bones (D&D Harker's Playtest) (Created page with "[back to spells] ==== '''Jagged Bones''' ==== ''1st-level transmutation'' '''Casting Time:''' 1 bonus action '''Range:''' Self '''Components:''' V, S '''Duration:''' Up to 10 minutes While this spell is active, you take 1d4 piercing damage at the end of each of your turns. Terrifying claws made from your own bones protrude from your knuckles. You gain a natural weapon attack, Jagged Bones. This is a light finesse weapon that deal...") Tag: Visual edit
  • 10:00, 13 May 2024 Nathan Heard talk contribs created page Exorcism (D&D Harker's Playtest) (Created page with "[back to spells] ==== '''Exorcism''' ==== ''3rd-level abjuration (ritual)'' '''Casting Time:''' 20 minutes '''Range:''' Touch '''Components:''' V, S, M (20 sc worth of incense or gems, which the spell consumes) '''Duration:''' Instantaneous You may attempt to heal a creature that you touch that is suffering from a curse or is possessed. If the creature is cursed, you may remove one curse from it immediately. If you want to remove...") Tag: Visual edit
  • 09:58, 13 May 2024 Nathan Heard talk contribs created page Emesis (D&D Harker's Playtest) (Created page with "[back to spells] ==== '''Emesis''' ==== ''4th-level enchantment'' '''Casting Time:''' 1 action '''Range:''' 80 ft '''Components:''' V, S '''Duration:''' Concentration, up to 1 minute Drawing forth the nauseating influence of Phlegmereth, you cause a creature to violently project caustic vomit. One creature within range must make a CON saving throw. On a fail, the creature begins to violently vomit. It is Poisoned for the duration...") Tag: Visual edit
  • 09:57, 13 May 2024 Nathan Heard talk contribs created page Bone Spear (D&D Harker's Playtest) (Created page with "[back to spells] ==== '''Bone Spear''' ==== ''4th-level transmutation'' '''Casting Time:''' 1 action '''Range:''' 120 ft '''Components:''' V, S '''Duration:''' 1 Round Choose a creature within range to make a CON saving throw. On a fail, one of that creature’s bones immediately grows to tremendous size, punching out of its skin and possibly impaling another creature. Provided that the creature failed its CON save, another creatu...") Tag: Visual edit
  • 09:57, 13 May 2024 Nathan Heard talk contribs created page Altar (D&D Harker's Playtest) (Created page with "[back to spells] ==== '''Altar''' ==== ''4th-level necromancy (ritual)'' '''Casting Time:''' 1 hour '''Range:''' Touch '''Components:''' V, S, M (one fattened mammalian livestock such as a cow or pig, or three fattened avian livestock such as hens (or the equivalent value of relevant sacrificial materials specific to your deity/pantheon)) '''Duration:''' Concentration, up to 1 minute By slaughtering the material components of this...") Tag: Visual edit
  • 09:56, 13 May 2024 Nathan Heard talk contribs created page Abuse Essence (D&D Harker's Playtest) (Created page with "[back to spells] ==== '''Abuse Essence''' ==== ''1st-level necromancy'' '''Casting Time:''' 1 action '''Range:''' Touch '''Components:''' V, S '''Duration:''' Instantaneous Touch a creature that has made a death saving throw within the past hour but is now conscious. The creature you touch must be capable of casting spells. It gains two 1st level spell slots, which it can use until the next time it takes a short or long rest. Whe...") Tag: Visual edit
  • 20:18, 12 May 2024 Nathan Heard talk contribs created page Hellcrafter (Created page with " [back to class tracks] You have a magic brand on your body that rejects any attempts to heal or remove it, even through magic. This brand has given you strange abilities, such as the ability to see into the spiritual world or to witness ghosts that others might not notice. Furthermore, your brand occasionally bursts forth into ghostly light, filling you with otherworldly power. thumb|681x681px The exac...") Tag: Visual edit
  • 14:53, 12 May 2024 Andi talk contribs created page Backgrounds (D&D Harker's Playtest) (Created page with "== Bartender == You’ve always had your finger on the pulse of gossip and events in your local haunts, so much so that people make it a habit to seek you out for your knowledge. Your constant dealings with folk of every sort has left you a unique ability to read people and seek information, not to mention you can serve up the occasional part favor. You make for a fine conversationalist, so long as no one is stirring up trouble. '''Skill Proficiencies:''' Insight, Intim...") Tag: Visual edit
  • 11:13, 12 May 2024 Andi talk contribs created page Werecreature (D&D Harker's Playtest) (Created page with "== Lore == The billowing clouds in the night sky overhead are outlined in glowing light. As they part, the five glowing moons of Ancerra become visible, drawing forth a chorus of howls from the creatures below. On an abandoned stretch of forested road, a merchant seeks cover as his companion doubles over. With thickening muscles, sharp claws, and a suddenly pantherlike face, his companion whirls on the merchant with a red vengeance. Miles away, in the wine cellar under...") Tag: Visual edit
  • 10:41, 12 May 2024 Andi talk contribs created page Vampire (D&D Harker's Playtest) (Created page with "A lone figure shrouded in a dark cloak perches on a forlorn balcony, surveilling their kingdom and determining where next to feed. Deep in the darkest recesses of a sprawling dungeon, arcane light casts a striking silhouette as a vampire arcanist practices her spells. Under the safety of thick smoke that blots out the sun, a vampire general in black and gold armor paints a crimson stroke across the battlefield, gorging himself on blood as he cuts his path. Creatures o...") Tag: Visual edit
  • 10:30, 12 May 2024 Andi talk contribs created page Diseases (D&D Harker's Playtest) (Created page with "Pestilence is a scorned lover in Norspina. Take precautions and pack plenty of medicine kits, for dungeons and city alleyways alike are breeding grounds for the plague. Note for epidemiology nerds and other smart people: The term “disease” is used here despite its inaccuracy as an umbrella term for any infection. Furthermore, some of these diseases have been highly fictionalized and have had fantastical elements added to them. This is not intended to be used for any...") Tag: Visual edit
  • 10:21, 12 May 2024 Andi talk contribs created page Legacy Artifacts (D&D Harker's Playtest) (Created page with "''Veil of the Eternal Night'' introduces several legacy artifacts: magical items that level as you do. They begin as noteworthy but not extraordinary, approximately equivalent to uncommon magic items, but by level 20, they evolve into powerful artifacts. When you attune to a Legacy Artifact, choose one of its enhancements. Every third level that you gain while remaining attuned to the same Legacy Artifact, you may choose an additional enhancement. For example, if you a...") Tag: Visual edit
  • 16:32, 11 May 2024 Andi talk contribs created page Eyesquito (D&D Harker's Playtest) (Created page with "__NOTOC__ [back to Bestiary] {| class="creature" |+ ! colspan="6" | === Eyesquito === |- | colspan="6" |''Tiny. Aberration'' |- | colspan="6" |'''Armor Class''' 13 '''Hit Points''' 24 (7d4 + 6) '''Speed''' 5 ft., Fly 40 ft. |- !'''STR''' !DEX !CON !INT !WIS !CHA |- !5 (-3) !16 (+3) !13 (+1) !3 (-4) !16 (+3) !7 (-2) |- | colspan="6" | |- | colspan="6" |'''Skills''' Perception +5 '''Condition Immunities''' Blinded '''Senses''' Da...") Tag: Visual edit
  • 16:29, 11 May 2024 Andi talk contribs created page Fear Eater (D&D Harker's Playtest) (Created page with "[back to Bestiary] The Fear Eater is a shapechanging creature that takes whatever form it believes is most likely to induce fear in its prey. Fear Eaters are very hostile, but unlikely to kill their victims, as they feed on the victim's fears— and while many creatures fear death, they fear nothing once they are dead. Fear Eaters are known to stalk their prey for days on end and to attack while they rest. The best defense against a...") Tag: Visual edit
  • 16:27, 11 May 2024 Andi talk contribs created page Vermyn (D&D Harker's Playtest) (Created page with "[back to Bestiary] Originating in Phlegmereth, Vermyn are small, curious fiends that spread disease with their presence. They are scavengers, and generally do not attack unless provoked, but their presence in a town’s well or food supplies can be massively destructive. They feed on refuse and rotting meat, and often wrap themselves in the skins of dead rats, fish, or other common beasts to blend in with the local wildlife. {| class...") Tag: Visual edit
  • 16:24, 11 May 2024 Andi talk contribs created page Jotun Berzerker (D&D Harker's Playtest) (Created page with "[back to Bestiary] Jotun are a lineage of humanoid giants that dwell in the northern reaches of Gathandia. They resemble humans or dwarves, although they loom more than twenty feet tall on average. Jotun skin tones range from those of humans to various hues of blue and gray. Their hair tends to be white or silver, regardless of their age. Jotun generally keep to their own, living in nomadic clans that travel across tundras and t...") Tag: Visual edit
  • 16:23, 11 May 2024 Andi talk contribs created page Jotun Primordial (D&D Harker's Playtest) (Created page with "[back to Bestiary] Jotun are a lineage of humanoid giants that dwell in the northern reaches of Gathandia. They resemble humans or dwarves, although they loom more than twenty feet tall on average. Jotun skin tones range from those of humans to various hues of blue and gray. Their hair tends to be white or silver, regardless of their age. Jotun generally keep to their own, living in nomadic clans that travel across tundras and t...") Tag: Visual edit
  • 16:19, 11 May 2024 Andi talk contribs created page Jotun Vampire (D&D Harker's Playtest) (Created page with "[back to Bestiary] Jotun are a lineage of humanoid giants that dwell in the northern reaches of Gathandia. They resemble humans or dwarves, although they loom more than twenty feet tall on average. Jotun skin tones range from those of humans to various hues of blue and gray. Their hair tends to be white or silver, regardless of their age. Jotun generally keep to their own, living in nomadic clans that travel across tundras and throu...") Tag: Visual edit
  • 16:14, 11 May 2024 Andi talk contribs created page Wamph'l'ykkri (D&D Harker's Playtest) (Created page with " [back to Bestiary] The dread wamph’l’ykkri is a tubular, wormlike creature as long as an average human is tall in its natural form. It is an ugly shade of gray and smells like rotten meat. Although it is quite sizeable in its natural form, the wamph’l’ykkri is capable of shrinking itself down to slightly larger than a single grain of rice; in such a form, it can commandeer the body of another creature much like a typical par...") Tag: Visual edit
  • 16:08, 11 May 2024 Andi talk contribs created page Vampire Template (D&D Harker's Playtest) (Created page with "=== '''Vampire Template''' === To turn any creature into a Vampire, apply the following template. === First, === * Increase its CHA by 2. * It gains a climb speed equal to its walking speed. * It gains immunity to necrotic and poison damage. * It gains immunity to the Charmed and Frightened conditions. === Second, === It gains a Forbiddance feature (choose Ancerran, Croftian, or Draculean). '''Ancerran Forbiddance.''' The Vampire must observe certain restrictions:...") Tag: Visual edit
  • 16:05, 11 May 2024 Andi talk contribs created page Vampire Reaver (D&D Harker's Playtest) (Created page with "__NOTOC__ [back to Bestiary] {| class="creature" |+ ! colspan="6" | === Vampire Reaver === |- | colspan="6" |''Medium undead, neutral evil'' |- | colspan="6" |'''Armor Class''' 17 (natural armor) '''Hit Points''' 190 (20d8 + 100) '''Speed''' 40 ft., Climb 30 ft. |- !'''STR''' !DEX !CON !INT !WIS !CHA |- !20 (+5) !20 (+5) !20 (+5) !15 (+2) !17 (+3) !17 (+3) |- | colspan="6" | |- | colspan="6" |'''Saving Throws''' Dex +10, Wis +8,...") Tag: Visual edit
  • 13:34, 11 May 2024 Andi talk contribs created page Garvor Werewolf (D&D Harker's Playtest) (Created page with "__NOTOC__ [back to Bestiary] ==== '''Five Moons, Five Curses''' ==== Lycanthropy is traditionally associated with the moon. Ancerra has five moons, each with its own form of lycanthropy. In order from the closest to the farthest moon, the moons are: Primor, Sylvin, Scarlan, Garvor, and Diminus. By traveling through other planes, such as the Everwilds, folk have populated the three habitable moons: Primor, Sylvin, and Diminus....") Tag: Visual edit
  • 13:31, 11 May 2024 Andi talk contribs created page Primor Werewolf (D&D Harker's Playtest) (Created page with "__NOTOC__ [back to Bestiary] ==== '''Five Moons, Five Curses''' ==== Lycanthropy is traditionally associated with the moon. Ancerra has five moons, each with its own form of lycanthropy. In order from the closest to the farthest moon, the moons are: Primor, Sylvin, Scarlan, Garvor, and Diminus. By traveling through other planes, such as the Everwilds, folk have populated the three habitable moons: Primor, Sylvin, and Diminus....") Tag: Visual edit
  • 13:27, 11 May 2024 Andi talk contribs created page Scarlan Werewolf (D&D Harker's Playtest) (Created page with "__NOTOC__ [back to Bestiary] ==== '''Five Moons, Five Curses''' ==== Lycanthropy is traditionally associated with the moon. Ancerra has five moons, each with its own form of lycanthropy. In order from the closest to the farthest moon, the moons are: Primor, Sylvin, Scarlan, Garvor, and Diminus. By traveling through other planes, such as the Everwilds, folk have populated the three habitable moons: Primor, Sylvin, and Diminus....") Tag: Visual edit
  • 13:25, 11 May 2024 Andi talk contribs created page Sylvin Werewolf (D&D Harker's Playtest) (Created page with "__NOTOC__ [back to Bestiary] ==== '''Five Moons, Five Curses''' ==== Lycanthropy is traditionally associated with the moon. Ancerra has five moons, each with its own form of lycanthropy. In order from the closest to the farthest moon, the moons are: Primor, Sylvin, Scarlan, Garvor, and Diminus. By traveling through other planes, such as the Everwilds, folk have populated the three habitable moons: Primor, Sylvin, and Diminus. Prim...") Tag: Visual edit
  • 16:03, 10 May 2024 Andi talk contribs created page Werecreature (MythCraft Harker's Playtest) (Created page with "== Werecreature Entry Talent == After gaining the Werecreature Entry talent, you can take talents from any of the werecreature tracks. When you take this class, it symbolizes your hero’s transformation into a werecreature. While you can level up entirely within this class, it is designed with multiclassing in mind. For example, if you intend to play a barbarian or druid archetype as a werewolf, simply multiclass into berzerker or oracle. {| class="wikitable" |+ !Talent...") Tag: Visual edit
  • 13:48, 10 May 2024 Andi talk contribs created page Vampire (Class) (MythCraft Harker's Playtest) (Created page with "== Vampire Entry Talent == After gaining the Vampire Entry talent, you can take talents from any of the vampire tracks. When you take this class, it symbolizes your hero’s transformation into a vampire. While you can stay entirely within this class, it is designed with multiclassing in mind. For example, if you intend to play a warlord or a wizard archetype as a vampire, simply multiclass into warrior or mage. {| class="wikitable" |+ !Talent !PreReq !Description !Tags...") Tag: Visual edit
  • 16:53, 9 May 2024 Andi talk contribs deleted page Ascalon, Spear of the Saints (MythCraft Harker's Playtest) (content was: "A saintly spear with a gold-plated, armored shaft. Infused with divine energy, Ascalon is a weapon of legacy, passed from one saint to the next to restore light in befouled places. Attuning to Ascalon allows its wielder to pierce the darkness shrouding the land with holy vindication. === Base Stats === Ascalon is a +1 Spear that counts as magical, silvered, and Avadrium. When...", and the only contributor was "Andi" (talk))
  • 16:47, 9 May 2024 Andi talk contribs created page Ascalon, Spear of the Saints (MythCraft Harker's Playtest) (Created page with "A saintly spear with a gold-plated, armored shaft. Infused with divine energy, Ascalon is a weapon of legacy, passed from one saint to the next to restore light in befouled places. Attuning to Ascalon allows its wielder to pierce the darkness shrouding the land with holy vindication. === Base Stats === Ascalon is a +1 Spear that counts as magical, silvered, and Avadrium. When you hit a creature with Ascalon, after applying damage, gain 1 “Precision Point.” You may h...") Tag: Visual edit
  • 16:36, 9 May 2024 Andi talk contribs created page Legacy Artifacts (MythCraft Harker's Playtest) (Created page with "''Veil of the Eternal Night'' introduces several legacy artifacts: magical items that level as you do. They begin as noteworthy but not extraordinary, approximately equivalent to Uncommon magic items, but by level 30, they evolve into powerful artifacts. When you attune to a Legacy Artifact, choose one of its enhancements. Every fourth level that you gain while remaining attuned to the same Legacy Artifact, you may choose an additional enhancement. For example, if you...") Tag: Visual edit
  • 16:30, 9 May 2024 Andi talk contribs created page Sylvin Werewolf (MythCraft Harker's Playtest) (Created page with " [back to Bestiary] '''Five Moons, Five Curses''' Lycanthropy is traditionally associated with the moon. Ancerra has five moons, each with its own form of lycanthropy. In order from the closest to the farthest moon, the moons are: Primor, Sylvin, Scarlan, Garvor, and Diminus. By traveling through other planes, such as the Everwilds, folk have populated the three habitable moons: Primor, Sylvin, and Diminus. Primor is pri...") Tag: Visual edit
  • 15:16, 9 May 2024 Andi talk contribs created page Scarlan Werewolf (MythCraft Harker's Playtest) (Created page with " [back to Bestiary] '''Five Moons, Five Curses''' Lycanthropy is traditionally associated with the moon. Ancerra has five moons, each with its own form of lycanthropy. In order from the closest to the farthest moon, the moons are: Primor, Sylvin, Scarlan, Garvor, and Diminus. By traveling through other planes, such as the Everwilds, folk have populated the three habitable moons: Primor, Sylvin, and Diminus. Primor is pri...") Tag: Visual edit
  • 15:06, 9 May 2024 Andi talk contribs created page Primor Werewolf (MythCraft Harker's Playtest) (Created page with " [back to Bestiary] '''Five Moons, Five Curses''' Lycanthropy is traditionally associated with the moon. Ancerra has five moons, each with its own form of lycanthropy. In order from the closest to the farthest moon, the moons are: Primor, Sylvin, Scarlan, Garvor, and Diminus. By traveling through other planes, such as the Everwilds, folk have populated the three habitable moons: Primor, Sylvin, and Diminus. Primor is pri...") Tag: Visual edit
  • 14:58, 9 May 2024 Andi talk contribs created page Garvor Werewolf (MythCraft Harker's Playtest) (Created page with "[back to Bestiary] ==== '''Five Moons, Five Curses''' ==== Lycanthropy is traditionally associated with the moon. Ancerra has five moons, each with its own form of lycanthropy. In order from the closest to the farthest moon, the moons are: Primor, Sylvin, Scarlan, Garvor, and Diminus. By traveling through other planes, such as the Everwilds, folk have populated the three habitable moons: Primor, Sylvin, and Diminus. Primor is...") Tag: Visual edit
  • 14:45, 9 May 2024 Andi talk contribs created page Vampire Reaver (MythCraft Harker's Playtest) (Created page with "__NOTOC__ [back to Bestiary] {| class="creature" |+ ! colspan="6" |Vampire Reaver |- | colspan="6" |''Monster Level: 26'' |- | colspan="6" |''Medium. Undead Humanoid'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !7 !5 !5 !6 !1 !6 |- | !Ref: 15 !Fort: 16 !Ant: 16 !Log: 11 !Will: 16 |- | colspan="6" | |- | colspan="3" | | colspan="3" | |- | colspan="3" |'''Armor Rating''' 11 (hide armor; 16 with Tough) | colspan="3" |'''...") Tag: Visual edit
  • 13:15, 9 May 2024 Andi talk contribs created page Vampire Template (MythCraft Harker's Playtest) (Created page with "To turn any creature into a vampire, apply the following template. === First, === * Increase its CHA by 1. * It gains a climb speed equal to its walking speed. * It gains Resist Occult 2 and Immune Necrotic. * It gains Vulnerable Radiant 2 and DR 2/Silvered or Magical Weapons. * It gains the Iron Will, Steel Mind, and Regen 2 traits. === Second, === It gains a Forbiddance feature (choose Ancerran, Croftian, or Draculean). '''Ancerran Forbiddance.''' The Vampire m...") Tag: Visual edit
  • 13:11, 9 May 2024 Andi talk contribs created page Swarm of Spiders (MythCraft Harker's Playtest) (Created page with " [back to Bestiary] {| class="creature" |+ ! colspan="6" |Swarm of Spiders |- | colspan="6" |''Monster Level: 2'' |- | colspan="6" |''Large. Beast Swarm'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !-2 !3 !3 !2 !-3 !0 |- | !Ref: 13 !Fort: 13 !Ant: 12 !Log: 7 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" | |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Resist''' Toxic 3, Necrotic 3 '''Immune''' Sicke...") Tag: Visual edit
  • 13:05, 9 May 2024 Andi talk contribs created page Wamph'l'ykkri (MythCraft Harker's Playtest) (Created page with " [back to Bestiary] The dread wamph’l’ykkri is a tubular, wormlike creature as long as an average human is tall in its natural form. It is an ugly shade of gray and smells like rotten meat. Although it is quite sizeable in its natural form, the wamph’l’ykkri is capable of shrinking itself down to slightly larger than a single grain of rice; in such a form, it can commandeer the body of another creature much like a typic...") Tag: Visual edit
  • 12:57, 9 May 2024 Andi talk contribs created page Jotun Vampire (MythCraft Harker's Playtest) (Created page with " [back to Bestiary] Jotun are a lineage of humanoid giants that dwell in the northern reaches of Gathandia. They resemble humans or dwarves, although they loom more than twenty feet tall on average. Jotun skin tones range from those of humans to various hues of blue and gray. Their hair tends to be white or silver, regardless of their age. Jotun generally keep to their own, living in nomadic clans that travel across tundra...") Tag: Visual edit
  • 12:45, 9 May 2024 Andi talk contribs created page Jotun Primordial (MythCraft Harker's Playtest) (Created page with " [back to Bestiary] Jotun are a lineage of humanoid giants that dwell in the northern reaches of Gathandia. They resemble humans or dwarves, although they loom more than twenty feet tall on average. Jotun skin tones range from those of humans to various hues of blue and gray. Their hair tends to be white or silver, regardless of their age. Jotun generally keep to their own, living in nomadic clans that travel across tundra...") Tag: Visual edit
  • 11:23, 9 May 2024 Andi talk contribs created page Jotun Berzerker (MythCraft Harker's playtest) (Created page with " [back to Bestiary] Jotun are a lineage of humanoid giants that dwell in the northern reaches of Gathandia. They resemble humans or dwarves, although they loom more than twenty feet tall on average. Jotun skin tones range from those of humans to various hues of blue and gray. Their hair tends to be white or silver, regardless of their age. Jotun generally keep to their own, living in nomadic clans that travel across tundra...") Tag: Visual edit
  • 11:09, 9 May 2024 Andi talk contribs created page Vermyn (MythCraft Harker's Playtest) (Created page with "[back to Bestiary] Originating in Phlegmereth, Vermyn are small, curious fiends that spread disease with their presence. They are scavengers, and generally do not attack unless provoked, but their presence in a town’s well or food supplies can be massively destructive. They feed on refuse and rotting meat, and often wrap themselves in the skins of dead rats, fish, or other common beasts to blend in with the local wildlife. {|...") Tag: Visual edit
  • 10:59, 9 May 2024 Andi talk contribs created page Fear Eater (MythCraft Harker's Playtest) (Created page with "[back to Bestiary] The Fear Eater is a shapechanging creature that takes whatever form it believes is most likely to induce fear in its prey. Fear Eaters are very hostile, but unlikely to kill their victims, as they feed on the victim's fears— and while many creatures fear death, they fear nothing once they are dead. Fear Eaters are known to stalk their prey for days on end and to attack while they rest. The best defense agai...") Tag: Visual edit
  • 19:21, 8 May 2024 Andi talk contribs created page Doppelganger (MythCraft Harker's Playtest) (Created page with "[back to Bestiary] A mysterious creature hailing from the fell realm of Shadowcroft, a Doppelganger is capable of taking on the exact physical appearance of another creature that it has been able to observe. Given enough time, a Doppelganger can even glean the memories and behaviors of a target creature, allowing it to replicate the creature’s personality with near perfect accuracy. This makes Doppelgangers incredibly skilled...") Tag: Visual edit
  • 19:14, 8 May 2024 Andi talk contribs created page Shingles (MythCraft Harker's Playtest) (Created page with "[back to Harker's] ''Disease Rarity: Rare'' ''Lethality: Low'' ''Transmissibility: Medium'' '''Infection:''' A creature can only contract shingles if they have already had chicken pox at some point in their life. A creature that would contract chicken pox a second time instead contracts shingles. Shingles causes itchy, red rashes to spread over a person’s body. Coming into physical contact with these rashes allows the infectio...") Tag: Visual edit
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)