Mummy Ashlord: Difference between revisions

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Sandstorm updated from PDF
m (Update links, Adjust DC of Khopesh T1 action, Summon Scarabs now summons Scarabs (not Insects))
Tags: Mobile edit Mobile web edit Advanced mobile edit Visual edit
m (Sandstorm updated from PDF)
Tags: Mobile edit Mobile web edit Advanced mobile edit Visual edit
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| colspan="6" |'''Attendants (Recharge 6).''' The Mummy Ashlord summons 1d4 [[Mummy|Mummies]].
| colspan="6" |'''Attendants (Recharge 6).''' The Mummy Ashlord summons 1d4 [[Mummy|Mummies]].
'''Sandstorm Aura (Recharge 6).''' The Mummy Ashlord generates an aura of dust in a 20 ft radius around it. The area is considered heavily obscured, but this imposes no disadvantage on the Mummy Ashlord or on other mummies. Living creatures that start their turn in the aura must make a DC 16 END check, taking 5 (2d4) sharp damage on a fail.
'''Sandstorm Aura (Recharge 6).''' The Ashlord generates an aura of dust in a 20 ft radius around it. The area is considered heavily obscured, imposing the Concealed condition on creatures in the area. The Mummy Ashlord and other mummies suffer no TD by attacking a creature that is Concealed in the aura. Living creatures that start their turn in the aura must make a DC 16 END check, taking 5 (2d4) sharp damage on a failure.
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! colspan="6" |Reactions
! colspan="6" |Reactions
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