Knight (NPC): Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
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[[Creature List|[Back to creatures]]]
__NOTOC__
__NOTOC__


Info
[[Creature List|[Back to creatures]]]


{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Knight ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 3''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Humanoid''
|-
|-
!'''STR'''
!'''STR'''
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!CHA
!CHA
|-
|-
!3
!1
!2
!0
!0
!0
!0
!0
!2
!0
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 11
!Fort: 10
!Fort: 12
!Ant: 10
!Ant: 11
!Log: 10
!Log: 11
!Will: 10
!Will: 13
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 14 (chain mail)
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Resist''' Frightened 2, Demoralized 2, Shaken 2
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 25
| colspan="3" |'''Immune''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 25 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="6" |'''[[Skills]]''' (STR) Applied Force +2, Athletics +2, Sprinting +2; (END) Forced March +2; (AWR) Animal Handling +3; (INT) Law +2; (CHA) Leadership +2
| colspan="3" |'''Traits''' Info
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Unwavering Will.''' The [[Knight]] gains +1 to its Mental defenses.
'''Kite [[Shield]].''' The Knight may choose to equip a kite shield, gaining +2 to its AR and +1 to REF, FORT, and ANT.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Knight can take TWO of the following actions, or take the same action '''twice.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Knight moves up to its speed.
'''Longsword.''' ''Reach 5 ft Hand-and-a-Half Weapon''. +3 vs AR. '''Hit''': 7 (1d8+3) sharp or 8 (1d10+3) if two-handed.
 
'''Recurve Bow.''' ''Ranged 200 ft Two-Handed Weapon''. +1 vs AR. '''Hit:''' 4 (1d6+1) sharp.
 
'''Duel.''' The Knight assumes a stance that allows it to Exploit before the start of its next turn if provoked.
|-
|-
| colspan="6" |
! colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
| colspan="6" |
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
==== '''''OR''' the Knight can take the following action.'' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Inspire.''' The Knight may bolster the spirit of one ally. The target gains +2 to hit until the end of their next turn and +4 shield HP.
|-
|-
! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Exploit (1/Round).''' If the Knight used Duel on its last turn, then it can [[Actions#Advanced Maneuvers|Exploit]].
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info