Immunity: Difference between revisions
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|'''Casting Time:''' 10 minutes, which can be part of a Recoup or Take a Rest | |'''Casting Time:''' 10 minutes, which can be part of a Recoup or Take a Rest | ||
|- | |||
|'''Range:''' Touch | |||
|- | |- | ||
|'''Materials:''' A diamond worth at least 10,000 sc, which the ritual consumes | |'''Materials:''' A diamond worth at least 10,000 sc, which the ritual consumes | ||
|- | |- | ||
|'''Recharge:''' Rest | |'''Recharge:''' Take a Rest | ||
|- | |- | ||
|'''Duration:''' 1 hour | |'''Duration:''' 1 hour | ||
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!Ritual Description | !Ritual Description | ||
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|One creature you touch when you cast this ritual becomes immune to | |One creature you touch when you cast this ritual becomes immune to damage for the duration. | ||
|} | |} | ||
<br> | <br> | ||
[[Divine Spells|[Back to Divine Magic]]] | [[Divine Spells|[Back to Divine Magic]]] | ||
Revision as of 09:12, 1 July 2024
Immunity |
| Divine Ritual, Warding |
| Prerequisite: Divine 24 |
| Casting Time: 10 minutes, which can be part of a Recoup or Take a Rest |
| Range: Touch |
| Materials: A diamond worth at least 10,000 sc, which the ritual consumes |
| Recharge: Take a Rest |
| Duration: 1 hour |
| Ritual Description |
|---|
| One creature you touch when you cast this ritual becomes immune to damage for the duration. |