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''[[Arcane]] Ritual | {| class="creature" | ||
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== <big>'''Raise Skeleton'''</big> == | |||
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|''[[Arcane]] Spell, Arcane Ritual, Necromancy, Conjuring 2'' | |||
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|'''APC:''' 9 | |||
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|'''SPC:''' 16 | |||
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|'''Range:''' Touch | |||
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|'''Requires:''' Gesture | |||
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|'''Duration:''' 24 hours | |||
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!Spell Description | |||
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|Touch one inanimate [[skeleton]] with no organs or flesh. You raise it to your service. It has the stats of a skeleton, follows your unspoken commands, and acts immediately after you in [[combat]]. If it is already a skeleton in your service, the SPC of this spell is halved and the duration is reset. | |||
If a skeleton is still animated at the end of the duration, it collapses into an inanimate corpse again. | |||
If you cast this same spell on the same skeleton once per day for a month, it becomes permanently animated. If you do so, the skeleton holds the potential to gain sentience, and the MC will determine when and if this occurs. | |||
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!Upcharge | |||
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|'''Upcharge:''' If you spend +4 SP on this spell, then you can raise +1 skeleton. This is provided that there is an additional inanimate skeleton for you to touch when you cast the spell. | |||
If you cast this same spell on the same skeleton once per day for a month, it becomes permanently animated. If you do so, the skeleton holds the potential to gain sentience, and the MC will determine when and if this occurs. | |||
'''Upcharge:''' If you spend 4 | |||
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[[Arcane Spells|[Back to Arcane Spells]]] | [[Arcane Spells|[Back to Arcane Spells]]] | ||