7,689
edits
No edit summary |
No edit summary |
||
| Line 21: | Line 21: | ||
Berzerkers are ferocious and direct fighters that channel their terrible rage into devastating combat prowess. | Berzerkers are ferocious and direct fighters that channel their terrible rage into devastating combat prowess. | ||
'''Berzerker Tracks''' | |||
[[Berzerker|'''Exile'''.]] Your life is a cruel joke. Through some misdeed or overzealous act, you have become an exile, and you seek to make your own way in an uncaring world. | [[Berzerker|'''Exile'''.]] Your life is a cruel joke. Through some misdeed or overzealous act, you have become an exile, and you seek to make your own way in an uncaring world. | ||
| Line 35: | Line 36: | ||
Devotees of one or more gods, clerics use divine magic and holy power to achieve their gods’ instructions. | Devotees of one or more gods, clerics use divine magic and holy power to achieve their gods’ instructions. | ||
'''Cleric Tracks''' | |||
'''[[Cleric|Divine Icons.]]''' You have at least one divine icon, which holds within it vestiges of holy power from the god or gods that you worship. | '''[[Cleric|Divine Icons.]]''' You have at least one divine icon, which holds within it vestiges of holy power from the god or gods that you worship. | ||
| Line 49: | Line 51: | ||
From studious, academic wizards to chaotic sorcerers, mages have a profound ability to manipulate the arcane. | From studious, academic wizards to chaotic sorcerers, mages have a profound ability to manipulate the arcane. | ||
'''Mage Tracks''' | |||
'''[[Mage|Arcane Weaving.]]''' Some spells are especially mutable, capable of being sculpted into something new. You might master this ability, allowing you a diverse repertoire of effects. | '''[[Mage|Arcane Weaving.]]''' Some spells are especially mutable, capable of being sculpted into something new. You might master this ability, allowing you a diverse repertoire of effects. | ||
| Line 63: | Line 66: | ||
Mystical hermits and diviners, oracles use primal or psionic magic to predict the future or maintain a balance over the natural world. | Mystical hermits and diviners, oracles use primal or psionic magic to predict the future or maintain a balance over the natural world. | ||
'''Oracle Tracks''' | |||
'''[[Oracle|Druid]]'''. You take it upon yourself to serve as a mediating force between primeval forces and embrace divine or occult powers as a way to balance the primal magic that surges within. | '''[[Oracle|Druid]]'''. You take it upon yourself to serve as a mediating force between primeval forces and embrace divine or occult powers as a way to balance the primal magic that surges within. | ||
| Line 77: | Line 81: | ||
Whether a brawny boxer, a nimble martial artist, or a well- rounded wrestler, a pugilist excels at unarmed combat. | Whether a brawny boxer, a nimble martial artist, or a well- rounded wrestler, a pugilist excels at unarmed combat. | ||
'''Pugilist Tracks''' | |||
'''[[Pugilist|Constitute.]]''' Your body is capable of withstanding overwhelming punishment. No matter how hard you are hit, no matter how many blows, you come back for another round. | '''[[Pugilist|Constitute.]]''' Your body is capable of withstanding overwhelming punishment. No matter how hard you are hit, no matter how many blows, you come back for another round. | ||
| Line 91: | Line 96: | ||
Wardens of the natural world and guides through uncharted wilderness, rangers are often more at home in unsettled lands than in luxurious cities. | Wardens of the natural world and guides through uncharted wilderness, rangers are often more at home in unsettled lands than in luxurious cities. | ||
'''Ranger Tracks''' | |||
[[Ranger|'''Bravery'''.]] You tap into your instinct to fight, flee, or freeze in the face of danger, channeling this into fighting prowess. | [[Ranger|'''Bravery'''.]] You tap into your instinct to fight, flee, or freeze in the face of danger, channeling this into fighting prowess. | ||
| Line 107: | Line 113: | ||
Skilled operatives that are usually outside the law, rogues might specialize in assassination, impersonation, exfiltration, and the like. | Skilled operatives that are usually outside the law, rogues might specialize in assassination, impersonation, exfiltration, and the like. | ||
'''Rogue Tracks''' | |||
'''[[Rogue|Con]].''' You wear identities like clothes. Capable of impersonating nearly anyone, you can pull elaborate cons. | '''[[Rogue|Con]].''' You wear identities like clothes. Capable of impersonating nearly anyone, you can pull elaborate cons. | ||
| Line 125: | Line 132: | ||
By spending countless hours fiddling with scrap parts, tinkerers can create wondrous items. Some tinkerers enhance their items with arcane magic. | By spending countless hours fiddling with scrap parts, tinkerers can create wondrous items. Some tinkerers enhance their items with arcane magic. | ||
'''Tinkerer Tracks''' | |||
'''[[Tinkerer|Alchemist]].''' By developing potions and alchemical reagents, you bolster your allies or damage your foes. | '''[[Tinkerer|Alchemist]].''' By developing potions and alchemical reagents, you bolster your allies or damage your foes. | ||
| Line 139: | Line 147: | ||
Whether a singer, storyteller, poet, or visual performer, troubadours travel from court to court making their name as masterful performers. | Whether a singer, storyteller, poet, or visual performer, troubadours travel from court to court making their name as masterful performers. | ||
'''Troubadour Tracks''' | |||
[[Troubadour#Encore Track|'''Encore'''.]] Your energetic music or inspirational words rally your allies and help your entire team move with enhanced tactical coordination. | [[Troubadour#Encore Track|'''Encore'''.]] Your energetic music or inspirational words rally your allies and help your entire team move with enhanced tactical coordination. | ||
| Line 155: | Line 164: | ||
By siphoning power from gods and other planar entities, vessels augment their own souls for monumental power... but at terrible cost. | By siphoning power from gods and other planar entities, vessels augment their own souls for monumental power... but at terrible cost. | ||
'''Vessel Tracks''' | |||
'''[[Vessel|Antiessence.]]''' You channel your corrupted Essence into a scouring aura that damages and weakens your foes. | '''[[Vessel|Antiessence.]]''' You channel your corrupted Essence into a scouring aura that damages and weakens your foes. | ||
| Line 171: | Line 181: | ||
Warriors are the ultimate soldiers and fighters; highly skilled and versatile, they hold their own in nearly any combat scenario. | Warriors are the ultimate soldiers and fighters; highly skilled and versatile, they hold their own in nearly any combat scenario. | ||
'''Warrior Tracks''' | |||
'''[[Warrior|Archer]]'''. An unparalleled sniper, you can offer covering fire to your allies and can pick off enemies with deadly accuracy. | '''[[Warrior|Archer]]'''. An unparalleled sniper, you can offer covering fire to your allies and can pick off enemies with deadly accuracy. | ||
| Line 187: | Line 198: | ||
Harnessing primal or occult power, witches bond with familiars and can brew various concoctions to bolster their allies. | Harnessing primal or occult power, witches bond with familiars and can brew various concoctions to bolster their allies. | ||
'''Witch Tracks''' | |||
'''[[Witch|Dark Hex]].''' Curate a collection of poppets and cast sympathetic magic on them to extend your range of knowledge and power. | '''[[Witch|Dark Hex]].''' Curate a collection of poppets and cast sympathetic magic on them to extend your range of knowledge and power. | ||
| Line 203: | Line 215: | ||
Loyal and stalwart, zealots remain utterly dedicated to their cause, punishing evildoers or standing between evil and the innocent. | Loyal and stalwart, zealots remain utterly dedicated to their cause, punishing evildoers or standing between evil and the innocent. | ||
'''Zealot Tracks''' | |||
[[Zealot|'''Aura'''.]] Gain powerful auras that bolster yourself and your allies against the encroaching darkness. | [[Zealot|'''Aura'''.]] Gain powerful auras that bolster yourself and your allies against the encroaching darkness. | ||