1,232
edits
Spazztaztic (talk | contribs) No edit summary Tags: Mobile edit Mobile web edit Advanced mobile edit |
Spazztaztic (talk | contribs) Tags: Mobile edit Mobile web edit Advanced mobile edit |
||
| Line 116: | Line 116: | ||
|} | |} | ||
ANIMAL HANDLING | ANIMAL HANDLING: | ||
AWR, Survival | AWR, Survival | ||
You might use this skill when riding a mount (see | |||
when trying to train an animal that views you as a friendly | You might use this skill when riding a mount (see mounted) or when trying to train an animal that views you as a friendly creature. | ||
creature. | |||
APPLIED FORCE | APPLIED FORCE: STR, Athleticism | ||
STR, Athleticism | You can use this skill to break down doors, use a crowbar to leverage heavy weights, and similar applications of pure | ||
You can use this skill to break down doors, use a crowbar | |||
to leverage heavy weights, and similar applications of pure | |||
strength with or without a mechanism to assist you. | strength with or without a mechanism to assist you. | ||
APPRAISING | |||
INT, Observation | APPRAISING: INT, Observation | ||
This skill can help you determine how valuable something | This skill can help you determine how valuable something | ||
is, or whether the materials are genuine. If you also have | is, or whether the materials are genuine. If you also have a Crafting skill, your MC might let you use that skill when appraising a particular craft, or even let you make an INT/ Appraising check and a skill check using that Crafting skill, | ||
a Crafting skill, your MC might let you use that skill when | |||
appraising a particular craft, or even let you make an INT/ | |||
Appraising check and a skill check using that Crafting skill, | |||
taking the higher. | taking the higher. | ||
ARCANA | |||
INT, Knowledge | ARCANA INT, Knowledge | ||
You can use this skill when trying to recall information | You can use this skill when trying to recall information | ||
related to planar entities or trying to recall factual | related to planar entities or trying to recall factual information about any of the five Sources of Magic. You can | ||
information about any of the five Sources of Magic. You can | |||
also use this skill to manipulate magical devices. | also use this skill to manipulate magical devices. | ||
ART | |||
INT, Knowledge | ART INT, Knowledge | ||
This skill can help you determine factual information about | This skill can help you determine factual information about art, such as the materials used or the message that the artist was trying to convey. Your MC might also let you add ½ | ||
art, such as the materials used or the message that the artist | your Art skill when trying to produce art, although if you have any points in a Crafting skill, you are more likely to just use that skill. | ||
was trying to convey. Your MC might also let you add ½ | |||
your Art skill when trying to produce art, although if you | ASTROLOGY:INT, Knowledge | ||
have any points in a Crafting skill, you are more likely to | |||
just use that skill. | |||
ASTROLOGY | |||
INT, Knowledge | |||
You can use this skill when recalling information about | You can use this skill when recalling information about | ||
astrological symbols and their significance. Your MC might | astrological symbols and their significance. Your MC might rule that you can make an INT/Astrology check to give you a circumstantial bonus on a CHA/Empathy check or an AWR/Intuiting check when interacting with someone, as your understanding of their astrological signs might lend | ||
rule that you can make an INT/Astrology check to give you | |||
a circumstantial bonus on a CHA/Empathy check or an | |||
AWR/Intuiting check when interacting with someone, as | |||
your understanding of their astrological signs might lend | |||
you insight into their character or unconscious motives. | you insight into their character or unconscious motives. | ||
ASTRONOMY | |||
INT, Knowledge | ASTRONOMY: INT, Knowledge | ||
You might use this skill whenever you want to recall or | You might use this skill whenever you want to recall or | ||
infer information related to space and the orbit of planets, | infer information related to space and the orbit of planets, | ||
satellites, and the like. | satellites, and the like.Your MC might let you add ½ your Astronomy when trying | ||
Your MC might let you add ½ your Astronomy when trying | to navigate, although if you have the Navigating skill you are likely to use that instead. | ||
to navigate, although if you have the Navigating skill you are | |||
likely to use that instead. | ATHLETICS: STR, Athleticism | ||
ATHLETICS | This skill represents your general athletic capacity. When climbing or swimming, and at your MC’s discretion when jumping, you might use this skill. If you have a climb speed or a swim speed, this skill will not come up as often. | ||
STR, Athleticism | |||
This skill represents your general athletic capacity. When | BALANCING: DEX, Acrobatics | ||
climbing or swimming, and at your MC’s discretion when | |||
jumping, you might use this skill. If you have a climb speed | |||
or a swim speed, this skill will not come up as often. | |||
BALANCING | |||
DEX, Acrobatics | |||
You might use this skill when traversing tricky and narrow | You might use this skill when traversing tricky and narrow | ||
terrain, such as the lip of a cliff or the pinnacle of a rooftop. | terrain, such as the lip of a cliff or the pinnacle of a rooftop. | ||
BIOLOGY | |||
BIOLOGY: INT, Knowledge | |||
This skill will help you to recall or research any information related to biological studies. Your MC may allow you to make an INT/Biology check to gain a circumstantial bonus when making an INT/Nature check or an AWR/Animal Handling check. | |||
BREWING*: INT, Crafting | |||
If you have the appropriate tools, you can attempt to brew craft beers, wines, or spirits. | |||
Your MC might also allow you to attempt to make potions, using ½ of your Brewing skill in place of Alchemy. You may use this skill when trying to recall or discern intellectual information about the practice of brewing, and doing so does not require any tools. | |||
CALLIGRAPHY*:INT, Crafting | |||
When you have the appropriate tools, you can use this skill to create beautiful calligraphic works. | |||
CHEMISTRY: INT, Knowledge | |||
You can use this skill to recall or research any information related to chemistry and chemical studies. | |||
COBBLING*: INT, Crafting | |||
If you have the appropriate time and tools, you can use this skill to repair shoes or make new ones. | |||
CONTORTING: DEX, Acrobatics | |||
This skill allows you to contort your body and squeeze through spaces that would otherwise be too tight for a creature of your size. Especially tight contortions will be | |||
more difficult during [[combat]]. | |||
COOKING*: INT, Crafting | |||
Given the appropriate time and tools, you can use this skill to cook delicious food. You can also make checks to determine the quality or sourcing of food and similar cooking-related topics, regardless of whether you have tools. | |||
DANCING: DEX, Performance | |||
You can use this skill to put on entertaining dance performances. | |||
DECEIVING: CHA, Skullduggery | |||
You might use this skill when trying to mislead someone, tell half-truths, or outright lie in a convincing way. | |||
DISGUISING*: INT, Subterfuge | |||
Provided that you have the relevant tools, such as makeup, a costume, hair dye, a wig, or similar cosmetics, you can use | |||
this skill to disguise yourself. Disguises made under duress | |||
will be more difficult than disguises made in leisure. | |||
D I STA N C E R U N N I N G | |||
END, Stamina | |||
This skill can help you keep up a steady running pace over | |||
a prolonged amount of time, allowing you to cover vast | |||
distances. | |||
DUNGEONEERING | |||
INT, Survival | |||
When exploring a dungeon or subterranean area, you might | |||
use this skill to recall information about the area, to make | |||
logical inferences, or to know how best to use your [[gear]]. | |||
E AV E S D R O P P I N G | |||
AWR, Observation | |||
You can use this skill when you want to overhear key | |||
information that other people are discussing without | |||
yourself being part of the conversation. After you succeed on | |||
an AWR/Eavesdropping check, your MC might award you | |||
a bonus to a check with the Influence tag, given your better | |||
understanding of the social situation. | |||
ECONOMICS | |||
INT, Knowledge | |||
This skill can help you recall or deduce information about | |||
the economy in a settled area and to better understand | |||
economic theory. | |||
EMPATHY | |||
CHA, Influence | |||
You can use this skill to make other people feel seen and | |||
understood, as well as helping you understand what people | |||
are feeling. | |||
ENGINEERING | |||
INT, Knowledge | |||
This skill allows you to improve your knowledge in various | |||
types of engineering (architectural, mechanical, etc). | |||
E N T E R TA I N I N G | |||
CHA, Performance | |||
You can use this skill when you want to captivate a crowd by | |||
making a public performance of any kind. | |||
E VA D I N G | |||
INT, Subterfuge | |||
You can use this skill to practice the art of hiding in plain | |||
sight. By knowing what people look for, you can avoid | |||
detection by changing your gait, sticking to crowded areas, | |||
or otherwise throwing off those that look for you. | |||
FORAGING | |||
AWR, Survival | |||
You might use this skill when looking for food in the | |||
wilderness or finding ingredients. | |||
FORCED MARCH | |||
END, Stamina | |||
You can use this skill when trying to push beyond the | |||
normal travel pace that you could manage in a day, whether | |||
by walking a greater distance or by walking a normal | |||
distance with a greater load. | |||
FORGING* | |||
INT, Subterfuge | |||
This skill can help you replicate signatures or create official- | |||
looking documents. If you do well on an INT/Forging check, | |||
then your MC will likely give you a circumstantial bonus to | |||
INT/Disguising or CHA/Savoir Faire checks. | |||
FORTUITY | |||
LUCK | |||
Fortuity represents the likelihood that good things just | |||
happen to you. If your MC asks you to make a LUCK check | |||
to determine the likelihood of a positive outcome, you can | |||
add your Fortuity. | |||
GEOGRAPHY | |||
INT, Knowledge | INT, Knowledge | ||
You can use this skill when trying to remember where you | |||
are in relation to somewhere else, or when you want to | |||
deduce information about common geographical patterns in | |||
an area. | |||
GLASSBLOWING* | |||
INT, Crafting | INT, Crafting | ||
When you have the appropriate tools, you can use this skill | When you have the appropriate tools, you can use this skill | ||
to create | to create stunning artistic glasswork, such as dining plates | ||
and even glass musical instruments. | |||
GOSSIPPING | |||
CHA, Influence | |||
You can use this skill to seed real or false information about | |||
a person, event, etc. among populated areas. | |||
HISTORY | |||
INT, Knowledge | INT, Knowledge | ||
This skill reflects your capacity for remembering historical | |||
events and your ability to quickly research historical events | |||
when given access to a library, university, or the like. Your | |||
MC might let you use this skill in tandem with another | |||
Knowledge skill when researching a particular field of | |||
skill | knowledge, making an INT/History check and an INT check | ||
of the relevant Knowledge type. | |||
INT | |||
edits