Mossy Cobbler: Difference between revisions
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| colspan="3" |'''[[Armor]] Rating''' 11 | | colspan="3" |'''[[Armor]] Rating''' 11 | ||
| colspan="3" | | | colspan="3" |'''Traits''' Immutable | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' 15 | | colspan="3" |'''Hit Points''' 15 | ||
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| colspan="3" |'''[[Skills]]''' (DEX) Sneaking +10 | | colspan="3" |'''[[Skills]]''' (DEX) Sneaking +10 | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |'''False Appearance.''' While motionless, the | | colspan="6" |'''False Appearance.''' While motionless, the Mossy Cobbler is indistinguishable from normal plant life. | ||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
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| colspan="6" |'''Move.''' The Mossy Cobbler moves up to its speed. | | colspan="6" |'''Move.''' The Mossy Cobbler moves up to its speed. | ||
'''Bludgeon.''' ''Reach 5 ft, Natural Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) blunt. | '''Bludgeon.''' ''Reach 5 ft, Natural Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) blunt. | ||
'''Ensnare.''' ''Reach 30 ft, Natural Weapon.'' +2 vs REF. '''Hit:''' Creature is Restrained (escape DC 12). | '''Ensnare.''' ''Reach 30 ft, Natural Weapon.'' +2 vs REF. '''Hit:''' Creature is Restrained (escape DC 12). | ||
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Latest revision as of 19:24, 17 April 2024
A Mossy Cobbler is a strange communal organism that takes the form of a muscle-like lichen, which binds together masses of pebbles and rocks. For some reason, this plant creature can often be found near veins of precious metal, leading ambitious prospectors to use Mossy Cobblers as a means of identifying potentially valuable mining sites.
Mossy Cobbler | |||||
|---|---|---|---|---|---|
| Monster Level: 1 | |||||
| Small. Plant | |||||
| STR | DEX | END | AWR | INT | CHA |
| 2 | 0 | 2 | 0 | -2 | -2 |
| Ref: 10 | Fort: 12 | Ant: 10 | Log: 8 | Will: 8 | |
| Armor Rating 11 | Traits Immutable | ||||
| Hit Points 15 | |||||
| Speed 25 ft | |||||
| Skills (DEX) Sneaking +10 | |||||
| Features | |||||
| False Appearance. While motionless, the Mossy Cobbler is indistinguishable from normal plant life. | |||||
| Actions | |||||
The Mossy Cobbler can MOVE and take ONE of the following actions. | |||||
| Move. The Mossy Cobbler moves up to its speed.
Bludgeon. Reach 5 ft, Natural Weapon. +2 vs AR. Hit: 5 (1d6+2) blunt. Ensnare. Reach 30 ft, Natural Weapon. +2 vs REF. Hit: Creature is Restrained (escape DC 12). | |||||