Starlight Nebula: Difference between revisions
(Changed "magic attack roll" to "magic roll", as this spell is not an attack.) |
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''[[Divine]] Spell, | __NOAUTOLINKS__ | ||
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== '''Starlight Nebula''' == | |||
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| ''[[Divine]] Spell, Evoking'' | |||
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|'''APC:''' 2 | |||
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|'''SPC:''' 12 | |||
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|'''Range:''' 80 ft | |||
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|'''Requires:''' Gesture, Verbal | |||
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|'''Duration:''' Instantaneous | |||
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!Spell Description | |||
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|By generating curative starlight, you regain 1d8 HP. | |||
Then make a magic attribute check; if you roll a 10 or higher, then one creature within range also regains 1d8 HP. If you succeed, make another magic attribute check, increasing the DC by +2 (to 12). | |||
Repeat this process until you miss a magic attribute check (the difficulty increases to 14, 16, etc.) or until you run out of creatures that you wish to target. You cannot heal the same creature multiple times from a single instance of casting this spell. | |||
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Repeat this process until you miss a magic | |||
[[Divine Spells|[Back to Divine Magic]]] | [[Divine Spells|[Back to Divine Magic]]] | ||
Latest revision as of 10:51, 1 August 2025
Starlight Nebula |
| Divine Spell, Evoking |
| APC: 2 |
| SPC: 12 |
| Range: 80 ft |
| Requires: Gesture, Verbal |
| Duration: Instantaneous |
| Spell Description |
|---|
| By generating curative starlight, you regain 1d8 HP.
Then make a magic attribute check; if you roll a 10 or higher, then one creature within range also regains 1d8 HP. If you succeed, make another magic attribute check, increasing the DC by +2 (to 12). Repeat this process until you miss a magic attribute check (the difficulty increases to 14, 16, etc.) or until you run out of creatures that you wish to target. You cannot heal the same creature multiple times from a single instance of casting this spell. |