Swarm of Bats: Difference between revisions

From MythCraft Online SRD
Jump to navigation Jump to search
(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
No edit summary
 
Line 3: Line 3:
__NOTOC__
__NOTOC__


Info
Individual beasts may pose formidable adversaries or faithful allies. Adventurers must also keep a sharp eye out for any signs of swarms. Typically made up of small animals of the same species, swarms can be especially tricky to fight, as swinging a sword at hundreds of bats will only do so much.


Swarms have DR/AOE. This stands for “Area of Effect” and means they apply their DR to all [[damage]] except damage that targets more than one creature, such as the [[Fireball]] spell.
{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Swarm of Bats ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 3''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Beast Swarm''
|-
|-
!'''STR'''
!'''STR'''
Line 22: Line 23:
|-
|-
!0
!0
!0
!3
!0
!1
!0
!2
!0
!-3
!0
!-3
|-
|-
|
|
!Ref: 10
!Ref: 13
!Fort: 10
!Fort: 11
!Ant: 10
!Ant: 12
!Log: 10
!Log: 7
!Will: 10
!Will: 7
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 12
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Resist''' Toxic 3 '''Immune''' Psychic
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 25
| colspan="3" |'''Immune''' Info
| colspan="3" |'''DR''' 4/AOE
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 5 ft, Fly 40 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Senses''' Darkvision 120 ft
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="3" |
| colspan="3" |'''Traits''' Info
| colspan="3" |'''Traits''' Immutable
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Echolocation.''' When Deafened, the Swarm of Bats is also Blinded.
'''Swarm.''' When the Swarm of Bats is Bloodied, halve the damage that it deals. The Swarm of Bats can occupy other creatures’ spaces. When another creature attempts to move through a Swarm of Bats’ space, it treats the space as difficult terrain.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Swarm of Bats can MOVE and take ONE of the following actions.'' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Swarm of Bats can move up to its speed.
|-
'''Bite.''' ''Reach 0 ft Natural Weapon''. +3 vs AR. '''Hit:''' 10 (4d4) sharp.
| colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
| colspan="6" |'''Feature.''' Info
|-
! colspan="6" |Reactions
|-
| colspan="6" |'''Feature.''' Info
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

Latest revision as of 12:45, 3 May 2024

[Back to creatures]


Individual beasts may pose formidable adversaries or faithful allies. Adventurers must also keep a sharp eye out for any signs of swarms. Typically made up of small animals of the same species, swarms can be especially tricky to fight, as swinging a sword at hundreds of bats will only do so much.

Swarms have DR/AOE. This stands for “Area of Effect” and means they apply their DR to all damage except damage that targets more than one creature, such as the Fireball spell.

Swarm of Bats

Monster Level: 3
Medium. Beast Swarm
STR DEX END AWR INT CHA
0 3 1 2 -3 -3
Ref: 13 Fort: 11 Ant: 12 Log: 7 Will: 7
Armor Rating 12 Resist Toxic 3 Immune Psychic
Hit Points 25 DR 4/AOE
Speed 5 ft, Fly 40 ft Senses Darkvision 120 ft
Traits Immutable
Features
Echolocation. When Deafened, the Swarm of Bats is also Blinded.

Swarm. When the Swarm of Bats is Bloodied, halve the damage that it deals. The Swarm of Bats can occupy other creatures’ spaces. When another creature attempts to move through a Swarm of Bats’ space, it treats the space as difficult terrain.

Actions

The Swarm of Bats can MOVE and take ONE of the following actions.

Move. The Swarm of Bats can move up to its speed.

Bite. Reach 0 ft Natural Weapon. +3 vs AR. Hit: 10 (4d4) sharp.